It is really appreciated!Ok thank you. I will examine.
It is really appreciated!Ok thank you. I will examine.
The problem is that you probably don't even have more troops in parties. I mean the numbers on your strength screen don't match the numbers of troops you have on the ground. I am a vassal of the Aserai right now and our troop strength is supposed to be 13,000 and we are at war with the Khuzaits which are supposed to only have 6000 troops yet when I went to the Army screen to gather men for an army, all of my factions lords were in one of 3 armies already created. That being the case you would think each army would have like 4000 men since 4 x 3 is 12,000 but nope, they only had about 1000 men each. So where are the 9,000-10,000 missing men? Meanwhile the Khuzaits also have 3 armies roaming around.....all with about 1000 men each thus achieving parity with my Kingdom who should be twice as strong as them.I suppose, but the issue when having such a large faction and being surrounded is that there is no way to defend in a good way, there is simply too many attacking armies, so even if I have more troops in parties, if I don't have enough armies, then I can't defend.
And it is retarded for the AI to suggest declaring more wars when you are already in 2+ wars.
It counts garrisons too IIRC which is dumbThe problem is that you probably don't even have more troops in parties. I mean the numbers on your strength screen don't match the numbers of troops you have on the ground. I am a vassal of the Aserai right now and our troop strength is supposed to be 13,000 and we are at war with the Khuzaits which are supposed to only have 6000 troops yet when I went to the Army screen to gather men for an army, all of my factions lords were in one of 3 armies already created. That being the case you would think each army would have like 4000 men since 4 x 3 is 12,000 but nope, they only had about 1000 men each. So where are the 9,000-10,000 missing men? Meanwhile the Khuzaits also have 3 armies roaming around.....all with about 1000 men each thus achieving parity with my Kingdom who should be twice as strong as them.
This mod allows you to make guard parties that will patrol around your villages.thats why i never go into creating my own kingdom. because of these dogs who will fight u 6 vs 1, because of stupid friendly clans who decline peace propose, because of stupid companion parties who never defending my villages and always suck cock every battle they got invade into
yes, arigato for dis. mod makers are the ones who realy deserve to get paid. not TW.This mod allows you to make guard parties that will patrol around your villages.
Improved Garrisons
Customize your fief management with recruiters, advanced troop training with templates, automatic garrison recruitment, a standalone UI, custom parties with orders and more!www.nexusmods.com
How to Deinstall
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You can safely enable and disable the mod. But make sure to call back all your garrison guard parties if you don't intend to use this mod on your save file anymore.
That's not really fair. The staff surely deserves to get paid.yes, arigato for dis. mod makers are the ones who realy deserve to get paid. not TW.
dunno wat they are actualy doing but it looks like -snip- tryin to write code. i'll remind youThat's not really fair. The staff surely deserves to get paid.
Most people, including myself, are upset with the leadership and the direction they are taking the game, but it's not fair to take it out on the developers and artists etc. Just look at my man mexxico here. A true hero.
dunno wat they are actualy doing but it looks like -snip- tryin to write code. i'll remind you
Development
In September 2012, TaleWorlds Entertainment announced that the game was in development and released a teaser trailer for it.
2012 dowg, 8 years of development. and what we got?
Manners mate, manners.dunno wat they are actualy doing but it looks like -snip- tryin to write code. i'll remind you
Development
In September 2012, TaleWorlds Entertainment announced that the game was in development and released a teaser trailer for it.
2012 dowg, 8 years of development. and what we got?
No one here has insulted you. There's no need to post this kind of stuff. You can disagree without name calling.-snip-
The numbers still don't add up. In my modded game, the Khuzait strength was listed as 6,300. The city garrisons were all at 1000+ and the castles all at 600-800 and I am also using Calradia Expanded which gives the Khuzait's 2 additional cities and I think the same number of additional castles. That being the case, in my play through the Khuzaits hadn't lost any of their original territory so that would be 8 cities and 11 castles. Even if we don't count militia we are talking at least 5,400 and likely more non-militia troops just to garrison the towns and castles PLUS 3 armies of 1000+ each that I saw as being active on the map. That would put their strength at closer to 8,500 to 9,000, not 6,300 so I am not sure how the game comes up with the troop strength numbers.It counts garrisons too IIRC which is dumb
First u've insulted devs, now the community. Why are you even here?-snip-
Nice this seems like a great adjustment for late game. Thank you once again.@Stromming I examined your save file and do some tweakings. Your lords do not accept peace mostly because your kingdom is so strong compared all other one by one. However total power of all kingdoms is a bit more than your kingdom. Anyway even situation is this its of course unacceptable your lords do not accept making peace with any of these offers. After tweakings your kingdom lords are ready to make peace with 3 (Aserai, Battania, Vlandia) of 8 kingdoms as seen below :
I will try to add changes to a hotfix if possible otherwise they will be added at 1.5.10 (2 next patches)
By the way at your save file there were 8000 mobile parties (normal value is 1000-1500) on world which happened because of infinite bandit bug (which is fixed but bandit parties are still there). I advice you to start a new game. It seems unplayable that way. Fps is so low and all world is full of parties & tracks.
Yes, we need to show more data in these screens for example town / castle / clan counts... Even these are added still it is not enough. Because having more settlements actually is not a reason for getting better tribute offers - its actually opposite, if you have high strength & clan count but if you have less number of fiefs your clans want war more. Anyway there are some works for these stuff to inform player better but I do not know what is planned actually.Nice this seems like a great adjustment for late game. Thank you once again.
Some thoughts evoked while reading this post, we really need these kingdom diplomacy screens to better reflect why the tribute score is what it is. Right now these are just the cool stats about war but most don't impact the tribute score so it just adds a ton of confusion to what is going on. I know you've mentioned personally wanting changes there, is there something already planned or do we need more suggestions for it?
Superstar Mexxico strikes again!@Stromming I examined your save file and do some tweakings. Your lords do not accept peace mostly because your kingdom is so strong compared all other one by one. However total power of all kingdoms is a bit more than your kingdom. Anyway even situation is this its of course unacceptable your lords do not accept making peace with any of these offers. After tweakings your kingdom lords are ready to make peace with 3 (Aserai, Battania, Vlandia) of 8 kingdoms as seen below :
I will try to add changes to a hotfix if possible otherwise they will be added at 1.5.10 (2 next patches)
By the way at your save file there were 8000 mobile parties (normal value is 1000-1500) on world which happened because of infinite bandit bug (which is fixed but bandit parties are still there). I advice you to start a new game. It seems unplayable that way. Fps is so low and all world is full of parties & tracks.
Question for you Mexxico. I think what your describing here is what was happening to me in my previous Kingdom play through. I had a decent clan count and fairly high strength but could use a few more fiefs to go around. Based on what your saying, this is probably way my clans wanted wars with 2-3 or more factions all at once.Yes, we need to show more data in these screens for example town / castle / clan counts... Even these are added still it is not enough. Because having more settlements actually is not a reason for getting better tribute offers - its actually opposite, if you have high strength & clan count but if you have less number of fiefs your clans want war more. Anyway there are some works for these stuff to inform player better but I do not know what is planned actually.
During war / peace votings there will be explanations also. Its on development queue.