I think the good solution for time being might be an option like with death and no death settings from the start of new campaign to have also option to have horses individually required by player as it is now or horse would be in level upgrade included like "gear", same as in predecessors.
I understand that to make AI to take care of horses same way as player and in some regions where are no horses produced (Sturgia) would take much more work to figure out that than this option to choose.
I even would welcome to have "noble" units optionable either as we have now or having option to make T5 unit into noble line perhaps starting as T3 with possibility to level up ofc. (Main reason Batania - archers, and Empire - unlike other bandits the looters will not change to viglas.)
When seeing such different behavour of leaders of factions toward their nobles - like some never giving any fiefs so nobles (for me Sturgian leader seems worst) leave I would like also an option to have "deafult" behaviour for faction leaders or unique as we have.
I understand that to make AI to take care of horses same way as player and in some regions where are no horses produced (Sturgia) would take much more work to figure out that than this option to choose.
I even would welcome to have "noble" units optionable either as we have now or having option to make T5 unit into noble line perhaps starting as T3 with possibility to level up ofc. (Main reason Batania - archers, and Empire - unlike other bandits the looters will not change to viglas.)
When seeing such different behavour of leaders of factions toward their nobles - like some never giving any fiefs so nobles (for me Sturgian leader seems worst) leave I would like also an option to have "deafult" behaviour for faction leaders or unique as we have.
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