AVRC
Sergeant at Arms
Hey all,
I wanted to take a moment and give an update about the current balance situation and some of the changes we are planning.
SKIRMISH
Since the update there have been roughly 5k matches and the baseline balance seems to be pretty good. Obviously these may be slightly different for varying skill levels but there is no outlying over/under powered faction as of now.
There are a few over performing and underperforming troops for which we are analyzing the analytics further. We will be addressing those with a near future hotfix most probably.
CAPTAIN
Unfortunately Captain is not as solid as Skirmish at the moment after a similar number of matches. We are going over the analytics to pin point the problems. We are also working to identify issues with performance of AI troops.
A balance adjustment patch is being compiled and will be hotfixed as soon as we are done.
SOME UPCOMING STUFF
I wanted to take a moment and give an update about the current balance situation and some of the changes we are planning.
SKIRMISH
Faction | Match Win Rate | Round Win Rate |
aserai | 0.5 | 0.5 |
battania | 0.52 | 0.52 |
empire | 0.48 | 0.49 |
khuzait | 0.49 | 0.5 |
sturgia | 0.5 | 0.5 |
vlandia | 0.51 | 0.5 |
Since the update there have been roughly 5k matches and the baseline balance seems to be pretty good. Obviously these may be slightly different for varying skill levels but there is no outlying over/under powered faction as of now.
There are a few over performing and underperforming troops for which we are analyzing the analytics further. We will be addressing those with a near future hotfix most probably.
CAPTAIN
Faction | Match Win Rate | Round Win Rate |
aserai | 0.41 | 0.43 |
battania | 0.52 | 0.51 |
empire | 0.48 | 0.49 |
khuzait | 0.48 | 0.49 |
sturgia | 0.58 | 0.55 |
vlandia | 0.53 | 0.52 |
Unfortunately Captain is not as solid as Skirmish at the moment after a similar number of matches. We are going over the analytics to pin point the problems. We are also working to identify issues with performance of AI troops.
A balance adjustment patch is being compiled and will be hotfixed as soon as we are done.
SOME UPCOMING STUFF
- Troop balance changes - as mentioned above
- Cavalry Perk changes and Horse adjustments - Similar to what we did with Ranged Units, giving them more troop type related Perks and removing unused perks
- Captain - Reverting some of the Order Command key mappings
- Captain - Adjusting Formation Walking Speeds
- Captain - Slow Walking bug after death - Fixed
- Adjusting swing speeds of melee weapons - Mainly slowing down maces slightly
- Improving Spear-Mount interactions - Infantry is not effective enough vs Cav, we are working on adjustments to make Spears more effective against mounts.
- Adjustments to Skirmishers - Most Skirmishers are still too weak and do not fill their role
- Captain - Improvements to AI weapon selection
Planned - Captain - Improvements to Cav AI
- Captain - Improving AI abuse situations. Would be really helpful if we can get videos of these to forward to programmers. @Ling* and anyone else who can help.