Dabos37
Sergeant Knight at Arms
I have started a new campaign in 1.5.6, this time with some special rules to try to make the game harder and do not use any cheat/exploit which could make the game less challenging. For example:
- I am not using smithing
- I am not getting the broken “having going” perk
- I am not assaulting a besieged enemy fief if there is a stronger enemy army coming close to break the siege.
- Same for enemy parties, I do not attack an enemy lord party if there is another one close which could join the battle if we would play with the same AI rules and time would not stop in player’s battles.
- Of course, I did not use any save game if I lose a battle or made a mistake.
The result: currently at day 600, playing as SE vassal, I have the strongest clan in terms of money, influence and amount of fiefs (I am just behind rule clan in tier, my clan is still tier 5). When Rhagaea dies (she is close to 50 years old), I will be elected as new SE king, and Khuzaits are pretty weak in my current campaign (because I have been fighting them since the beginning), and my son is just 3 year old, while my MC is close to 30 years old... Now, the only thing I can do is just war, war, and war, while I am really far to be able to play as my son.
Aside from making the game more challenging, improving defensive AI in sieges for making getting fiefs more challenging, and adding more features, I think that 84 days per year is simply ridiculously high. Late game is currently pretty boring, anything happens aside from wars, and waiting close to 2K days for playing as my son is simply insane.
This is for me one of the biggest issues in Bannerlord, there is not really any incentive for long campaigns, while its best feature (generational gameplay IMO) is totally wasted because we are rarely able to actually enjoy it, and it is a feature which we can only enjoy in pretty long campaigns.
- I am not using smithing
- I am not getting the broken “having going” perk
- I am not assaulting a besieged enemy fief if there is a stronger enemy army coming close to break the siege.
- Same for enemy parties, I do not attack an enemy lord party if there is another one close which could join the battle if we would play with the same AI rules and time would not stop in player’s battles.
- Of course, I did not use any save game if I lose a battle or made a mistake.
The result: currently at day 600, playing as SE vassal, I have the strongest clan in terms of money, influence and amount of fiefs (I am just behind rule clan in tier, my clan is still tier 5). When Rhagaea dies (she is close to 50 years old), I will be elected as new SE king, and Khuzaits are pretty weak in my current campaign (because I have been fighting them since the beginning), and my son is just 3 year old, while my MC is close to 30 years old... Now, the only thing I can do is just war, war, and war, while I am really far to be able to play as my son.
Aside from making the game more challenging, improving defensive AI in sieges for making getting fiefs more challenging, and adding more features, I think that 84 days per year is simply ridiculously high. Late game is currently pretty boring, anything happens aside from wars, and waiting close to 2K days for playing as my son is simply insane.
This is for me one of the biggest issues in Bannerlord, there is not really any incentive for long campaigns, while its best feature (generational gameplay IMO) is totally wasted because we are rarely able to actually enjoy it, and it is a feature which we can only enjoy in pretty long campaigns.