I haven't been killed by a thrown weapon since the update, and I only play Captain mode.
Thrown weapons were nerfed to appease duel servers and skirmish players.
Throwing weapons were removed from many light and all heavy infantry, except Spear Inf, because the single throwing spear was always a bad choice comparatively, or because the devs just forgot they had it. Rabble and Savages got to keep slings because there would have been Sling Riots.
This has significantly altered the game, and made perk selection just less important and interesting overall.
Removing the interesting throwing spear from Clan Warriors and replacing it with a Spear makes no sense. They have access to the superior pike, and no option to spawn with both spear and shield.
It doesn't matter if you pick throwing axes or javelins with guards, because they are both useless and literally incapable of killing any opponent (Two headshots with axes will not kill almost any class), and you should be taking pike instead.
It was a bad move to appease a small subset of players, and I hope fervently it is rescinded.
The initial design intent of "high-risk, high-reward" for throwables was exactly on the money, and they should trust their instincts. Bannerlord's throwables were a major improvement from Warband's design philosophy.
I totally agree... Yes, I do think they made this nerf to appease a small amount of players in skirmish mode... it is sad to me. Someone told me in a multiplayer match that we will get a "ranged update" soon (not sure if 1.5.7 or next patch), so maybe they fix this mistake. Also I hope they rework ballista a bit and make it better, to me it feels kinda useless.. you are so vulnerable to archer fire, and it reloads so slowly, it feels pointless (multiplayer). I really loved throwing weapons before the nerf.. yeah they killed a lot of players, but if you were good at dodging you were totally fine... I never had problems, I was killed very, very rarely by thrown weapons even then. Because you have to pay attention and dodge.
It was also so satisfying to try and predict where the enemy would dodge, and sometimes you would hit them and feel so good. Yeah, maybe they were a little too strong. But why such big of a nerf, I will never understand. I throw my light javelins away. Even the improved javelins from empire recruit deal only a little over 50 damage on headshot on lightly armored unit :/ It's so dumb... crossbow insta kills... bow too I think, a headshot kills. And the biggest weapon, a javelin, doesn't? Going through your skull? I really wish they make throwing weapons relevant again... this is how you ruin games and fun, by listening to casuals that don't bother trying to improve... yes, throwing weapons felt a little too strong. But a headshot with a throwing weapon should 100% be a kill. And a body shot should be half hp (ok, throwing axes less than that and more to shield, but javelin should be more dangerous for body shots). Or if you're going to nerf thrown weapons to the ground, then don't bother forcing me to have javelins on me (empire recruit). I have to throw them out every time, thanks taleworlds... It's really not that easy to hit throwing weapons, and since horses are faster than before it's harder to hit horsemen that don't go directly at you. Meanwhile crossbow is very easy, and it deals over half hp on body shot... bows I don't know, I didn't really play anymore. It feels like crossbow 2-shots you, bows 3-shot you, and throwing weapons 4-5 shot you :/ And you don't even have that many throwing weapons, and you have to hit ALL of them. Lowest range of all man, so ridiculous. Throwing weapons should definitely be the "1shot weapon", but that will never be the case ever again probably... I hope a headshot will 1-shot though, and body damage should be higher also. Just give me 1 pilla, and stop giving me worthless small javelins at least, it's honestly a joke. They reduced amount of throwing weapons, and nerfed their damage in the ground. It's really not that hard to balance things, just use some common sense... why so many nerfs at once? 1 Give me a Pilla and make it deal 70 damage body, or kill on headshot (or horseman running at you full speed), and you only have 1, so 1 chance. Give me smaller numbers, but more effective. Why 4 worthless light javelins, ffs.. make throwing weapons fun again.