F1-3 will stay the same but I'm looking into ways to include one click orders on F4-10 on PC.
e.g. "Toggle Fire" will still be under the F3 list but players will be able to also give that command with one of the F4-10 keys.
@emrozdemir
1. Why does f1-3 need to remain the same? We had a perfectly functioning command structure for hotkeys prior to this update, what are your plans other than a
console release that would possibly merit such a change? Since your focus has shifted to console, it would make much more sense from a design standpoint to separate these two command structures based on the platform people are playing. For example: PC players - Return to the old command structure. Console players: Use the new command structure that was designed for consoles. Why can't these be two optional settings? Why do they have to be identical on both platforms? This is like you taking the PC commands and simplifying them for a port to the Gameboy which has 2 buttons, you can see how this an incredibly limiting design, so why would you do it for console controllers? You already agreed that allowing players to select Radial vs Bar menu was a good thing ,so why can't we extend this line of thinking onto the command hotkeys as well?
2. Face enemy/direction - Your proposed solution by adding single click f4 - hold fire, f5 dismount, etc is a good start, however it doesn't tackle to core of the problem with commands such as face enemy. Face direction needs to return to a single 2-key combination. Right now it requires you to toggle from "Face enemy" -(The worst order in the game by the way.) to "Face direction" each and every single time you want to adjust the angle of your troops you must do this twice. I don't know how often you play Captain Mode or Singleplayer battles, but it is unreasonable and clunky to have to toggle this setting each and every single time you want to position your troops to the correct position. We had a perfectly good and functioning system before, can we not have to degrade our PC experience just so that Billy Nobody can enjoy his Xbox release?
Please refer to this thread as it provides valuable insight into just how people feel about this new command structure and specifically Face Direction.
https://forums.taleworlds.com/index.php?threads/face-enemy-direction.436289/
Allow me to demonstrate hypothetically how easy this system can be to choose between: Settings -> Controls -> SELECT ONE: Legacy Commands [X], New Commands [ ]. ->Apply. The old commands still exist in the old code, just pick up that old code and bring it into 1.5.6 as "Legacy keys" option, and keep your new command structure for the people who actually want it. (Not me).
Here is an example of a game with a Legacy Key feature for long time players who had grown fond of the original hotkeys for the game. In DotA 2 the developers agreed that it would be best to allow players who preferred these older more complex hotkeys to be able to optionally switch to the Legacy Hotkey setup over their new "QWERTY" key set-up that was simplified for newer casual users. You can select "Legacy Keys" In the DotA 2 settings and all your hotkeys will be switched, you can change these settings at any time if you prefer to use the different simplified hotkey system.
https://dota2.gamepedia.com/Hotkeys
If the goal of this command structure was
NOT for a console release: Please elaborate as to why the system was changed at all.
Are you planning on adding more formations for players to use? Are you going to be giving us additional commands and tools within that system?
If not:
Please give us the option to return to our old system.