Alrighty, then! Guys, I do need as much feedback as possible.
1: You need to run with IronLauncher (provided in the download) to see the custom fonts
2: Same thing
3: You'll find a couple of CTDs, all are related to memory problems of the original game. The graphics are quite imporved in the mod and the og game only supports 2GB of RAM. It's best if you use the Enhanced Edition, by Swyter and probably a 4GB Patch.
The only thing IronLauncher adds for my sub-mod is the font, tbh
So, font.dds in the textures folder and font.data in the Data folder. Other than that, nothing. Are you sure you're playing with the Enhanced Edition and/or 4GB patch?
Other than that, idk. If you're playing on a Windows 10, maybe that's it? But that's just guessing.
Agh, I don't know a thing about Win10, man. I use Win7, from 2010 till now.
Happy New Year! I am very glad you like the mod and my sub-mod. As a matter of fact, there's new version semi-ready. Semi-ready, because while a lot of things were done, some still remain. The lags and many crashes have been resolved. They were due to a faulty shader I used. That's taken care of. The troops have been overhauled, resulting in lower-level troops, with higher overall stats, to decrease their maintenance (which is based on level). The sword models have been replaced by historically accurate ones (I had 1796 light cavalry sabre, for example, just because I liked the model, which is really not cool). Some new scene props were done and implemented, new death, melee, rifle and pistol animations, compliments of DarthMongolTheUnwise (some REALLY good ones, lemme tell you), new UI elements, new music, etc.
Tbh, I never played it. Still, I can't see in ModDB mention of new settlements and I have to say, without a module system, I can't see how this would be possible.