Sieges are broken in Bannerlord, in Warband they are maybe not perfect but a least functional, so yeah... Warband sieges are better for now, maybe you think a broken Ferrari in your garage is better than a functional Fiat 500. Mariage in Warband had several dialogues and encounters to do to seduce your future wife so also this is better (and you even got a cutscene) than Bannerlord. Like i said there is literally thounsands of threads explaining why Warband is still better (for now). But no matter what, there will still be people to deny reality, i find this really amazing. Maybe you find it better but that doesn't mean it is. Bannerlord is better technically but the game itself not. And i'm not even sure on the capacity of Bannerlord to handle huge scenes cause models and textures are far more demanding and even if you can make huge scenes i'm not sure at all huge towns might be possible, look at performance in sieges...
In Bannerlord no matter what you're by default a little noble, cause you have a clan, in Warband you can choose to be other thing than a noble or warrior with different sub backgrounds.
I agree with that but we are far from this! See you in few years!
You sure about this one?
In Bannerlord no matter what you're by default a little noble, cause you have a clan, in Warband you can choose to be other thing than a noble or warrior with different sub backgrounds.
PS Regarding sieges, here is my personal opinion:
They should be layered in 4 parts:
1st: The Field. You bring your siege towers, ladders, ram and catapult into position. Lots of casualties on your side.
2nd: The Wall. You try to capture the walls and or the gates. Again, lots of casualties on your site.
3rd: The Streets. You try to fight your way through the streets. If it's a castle you are still in the outer ward, so enemy archers are shooting at you while you advance forth.
4th: The Keep. Close quarter battle until you finally face the enemy lord in his halls.
I agree with that but we are far from this! See you in few years!
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