I assume this is just a placeholder value, but the current damage is way too weak. A horse charge full speed into a soldier does maybe 5-10 damage if that which is too weak imo. Also when horses tumble from being killed they should hurt troops that they fall on as well and basically be a rolling boulder of flesh knocking troops down like bowling pins.
In this accident a man gets run over by a horse and don't even slow them down one bit. "Mr Pacheco suffered critical head injuries, a broken jaw and severe damage to his spine in the incident. He was airlifted to hospital and has been in intensive care since the accident happened on 3 June."
So how could horse charges be improved-
More dynamic battles for sure!
What are you guys thoughts?
In this accident a man gets run over by a horse and don't even slow them down one bit. "Mr Pacheco suffered critical head injuries, a broken jaw and severe damage to his spine in the incident. He was airlifted to hospital and has been in intensive care since the accident happened on 3 June."
So how could horse charges be improved-
- Most importantly damage done by horses should count towards riding skill xp!
- Realistic rag doll effects for troops hit by full speed charging horse
- Charge damage that can kill or harm troops based on weight and speed of horse
- Damage to horses from hitting troops if they are not wearing horse armor
- Formations being able to stop or slow down horse if the ranks are deep enough
- The death of the horse causing damage as they tumble through infantry
- Hoof attack damage for war horse class mounts when they rear up (use space bar when stopped)
- Horse on horse collision damage
More dynamic battles for sure!
What are you guys thoughts?
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