Send this to the South Americans they are dying for a server to play on
And we back with community lobby server, 0.8 works fine, custom maps work aswell, everyone can host, everyone can join
Was about 2h effort
Send this to the South Americans they are dying for a server to play on
And we back with community lobby server, 0.8 works fine, custom maps work aswell, everyone can host, everyone can join
Was about 2h effort
We aren't a huge AAA studio that can throw 100 people at MP development and pump content out
Not just that, they are also charging 50 euros for this when its in BETA, A High standard triple A game goes for 60 euros nowadays, heck Red Dead 2 is currently cheaper than this game and it has content and quality that's dozens of times better than this... I just don't understand how taleworlds can justify that excuse?ah yeah and how do modders do it?
massive ? ? ?Yall just a bunch of karens screaming for the manager oop
1- not anytime soonHey @Callum any news regarding this topic?
* Any even loose date for allowing custom servers?
* Can you confirm they will be coming at all?
* Will they be moddable?
No problem, now I’ll go back to rest and return in 1 month. Those pecs are naturalThanks Callum.
Really like your pecs btw, are those natural?
Check the general discussion of the following discord for the current status: https://discord.gg/NW6qHRm.Hate to bring this thread back up but did that custom server fork thing ever end up becoming a thing?
One is clearly suffering more then the otherPlease dont blame the Esports crowd for this mess. We want custom servers and multiplayer modding as much as everyone else. The core of our scene is built around the ability to create modules for our streamers and the creation of new maps. The decision to be like this is killing the Competitive scene as much as its killing the mod community.
Both are emptyOne is clearly suffering more then the other