CrazyElf
Sergeant
I'm finding ladders more effective right now than siege towers.
Siege towers can be destroyed and the AI isn't really good about taking alternative routes over the enemy walls. Often about maybe 20 troops die when the siege tower is destroyed, although the enemy also sustains some losses too (whomever was on the tower). Siege towers can often be destroyed when they are on their way.
The AI also does not use all 3 ladders on siege towers, but rather 1 ladder (they don't use both ladders on the ladders too). When the siege towers are destroyed, the AI often runs around aimlessly, especially if they have no means to break the front gates. One obvious fix is for the AI to use both ladders and in the case of the siege towers, all 3 ladders.
Should there also be a "backup" pair of ladders when the siege towers get destroyed? That way there is at least some way for the AI to get up?
Siege towers can be destroyed and the AI isn't really good about taking alternative routes over the enemy walls. Often about maybe 20 troops die when the siege tower is destroyed, although the enemy also sustains some losses too (whomever was on the tower). Siege towers can often be destroyed when they are on their way.
The AI also does not use all 3 ladders on siege towers, but rather 1 ladder (they don't use both ladders on the ladders too). When the siege towers are destroyed, the AI often runs around aimlessly, especially if they have no means to break the front gates. One obvious fix is for the AI to use both ladders and in the case of the siege towers, all 3 ladders.
Should there also be a "backup" pair of ladders when the siege towers get destroyed? That way there is at least some way for the AI to get up?
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