Only this? (35MB downloaded)
Why don't you publish the note together?
It includes fixes to 1.5.2 so its more than just that.
Only this? (35MB downloaded)
Why don't you publish the note together?
I thought in one patch they had reduced top tier troop costs. May be wrong though. I only use tier 1 and 2 early game and no companions until clan tier 1 is available.Does anyone else think the troop costs in 1.5.3 (or troop costs in recent patches) is far too much? I have a party of 19 and it costs me 202 a day. I can barely make that trading. There's no way I can keep that up if I'm fighting and I'd need a lot more men to do that.
Yes, lots of Heavy Horse Archers but still. This is FAR too much. I remember when an Army of 200 would cost me 500 gold now less than 20 men cost me half that!
I dont think the problem is the troops cost, is the way we get passive income. I feel like its almost impossible to get positive income flows with parties larger then 50 tier 3+ troops.Does anyone else think the troop costs in 1.5.3 (or troop costs in recent patches) is far too much? I have a party of 19 and it costs me 202 a day. I can barely make that trading. There's no way I can keep that up if I'm fighting and I'd need a lot more men to do that.
Yes, lots of Heavy Horse Archers but still. This is FAR too much. I remember when an Army of 200 would cost me 500 gold now less than 20 men cost me half that!
They didn't raise wages rather even lowered them recently. How many companions do you have though?Yes, lots of Heavy Horse Archers but still. This is FAR too much. I remember when an Army of 200 would cost me 500 gold now less than 20 men cost me half that!
Priorities... like the icons... ?Does anyone else think the troop costs in 1.5.3 (or troop costs in recent patches) is far too much? I have a party of 19 and it costs me 202 a day. I can barely make that trading. There's no way I can keep that up if I'm fighting and I'd need a lot more men to do that.
Yes, lots of Heavy Horse Archers but still. This is FAR too much. I remember when an Army of 200 would cost me 500 gold now less than 20 men cost me half that!
They didn't raise wages rather even lowered them recently. How many companions do you have though?
Does anyone else think the troop costs in 1.5.3 (or troop costs in recent patches) is far too much? I have a party of 19 and it costs me 202 a day. I can barely make that trading. There's no way I can keep that up if I'm fighting and I'd need a lot more men to do that.
Yes, lots of Heavy Horse Archers but still. This is FAR too much. I remember when an Army of 200 would cost me 500 gold now less than 20 men cost me half that!
Armies cost a lot even historically. It's good, more challenging and realistic.
This is influenced by autosave.We are aware of the freezing issue on the campaign map. It is being investigated at the moment.
It seems to happen more frequently than autosave does; it could be that the freezing happens in certain situations - some of which are also situations when the game autosaves. So it wouldn't be autosave influencing/causing the freezes, but that both happen together in certain situations, and freezing also occurs in others where the game doesn't autosave.This is influenced by autosave.
I dont think the problem is the troops cost, is the way we get passive income. I feel like its almost impossible to get positive income flows with parties larger then 50 tier 3+ troops.
Well at least it's not a stroke, phew ?We are aware of the freezing issue on the campaign map. It is being investigated at the moment.
Does anyone else think the troop costs in 1.5.3 (or troop costs in recent patches) is far too much? I have a party of 19 and it costs me 202 a day. I can barely make that trading. There's no way I can keep that up if I'm fighting and I'd need a lot more men to do that.
Yes, lots of Heavy Horse Archers but still. This is FAR too much. I remember when an Army of 200 would cost me 500 gold now less than 20 men cost me half that!
No I didn't notice. Take all the towns. Take all the castles. Get lotsa money everyday.I dont think the problem is the troops cost, is the way we get passive income. I feel like its almost impossible to get positive income flows with parties larger then 50 tier 3+ troops.
Don't spend money on them or put guys in them, Duh.Castles are more or less a millstone at the moment, costing you too much and giving you not enough taxes
Both main and beta have updates but no notes have been released yet. I'd also like to hear what's in them.A new hotfix today ? What is in that fix?
workshops gives no profit except wool one. caravans sux too, 0-200g\dayOne thing - a mistake, if you like it - I have done previously that I had many companions in my main army. They cost a lot! The higher their level is, the more they cost. Nathanos at level 22 costs 46g / day - you can have 4 tier 5 troops for that one alone! When all my companions were running caravans (5 currently) I had so much passive income I could field a hundred+ army and have 500g / day to spare.
Tips:
This is before you create a kingdom and have fiefs. When you are a kingdom fiefs must be your main income source, but I don't have too much experience in 1.5.3 with these yet, and how to make them work well.
- always have the maximum number of workshops, and prioritize for those types that have at least 2 village incomes
- have as many caravans as you can
- always trade with your main army while moving around, and win battles and sell loot and prisoners
Caravans are very variable, but some days can make 1000+.workshops gives no profit except wool one. caravans sux too, 0-200g\day
also main gold sourse 90% is battleloot. towns n castles are not profitable since it usuale stagnate 3-4k prosp cuz of never ending village issues