hi everyone ,
i know a lot of people dislike the fact that when we recruit from a conquered village or town we recruit troops that look and use the equipment of the enemy
I have a concept that might change that behavior and still give you some diversity while maintaining the unified look and feel of the army
First i suggest that each town/ village have a variable that tells you when it was conquered and it will only change its culture to allow you to recruit normal troops from your culture after a certain time has passed (lets say a year in game time as it is a actually a game)
now you add a new type of troop for each empire that will only reach from tier 1 to tier 3 this will be the Auxiliary this troops should have the same uniform and weapons as normal troops from the same tier of the same culture but they could have some added elements from the original culture (like bearskin robes or something like that)
as long as that settlement is not fully merged into the empire you would only be able to recruit this Auxiliary troops , if the original culture conquers the settlement back before it is fully integrated into the new empire it will revert into being a normal settlement for the original culture
in addition the Auxiliary forces will still generate faces from the original culture (until the settlement is integrated)
You could keep a list for each party of the amount of Auxiliary recruited from each culture and generate the faces in the auxiliary according to those percentages
If for instance you are the empire and you recruited forces from a conquered vlandian and Aserai village , the total amount of auxiliary in your army is 10 and 6 are vlandians
The list will look something like this (array , list ,struct)
Vlandian : 60
Aserai : 40
Battanian : 0
etc'
you will generate 60% Vlandian faces and 40% Aserai faces for the auxiliary troops
You update this list after each recruitment , you update the type of faces according to the original culture
To sum it up , Auxiliary forces from conquered settlements will have similar equipment to that of the tier 1-3 troops from the new culture with minor variety like capes or hats from the original culture they will be a unique troop type not upgradeable to the tier 4 and up of the new culture
When the conquered settlement is fully integrated within a certain amount of time you will be able to recruit regular soldiers from the new culture
if it is conquered back by the original culture it will revert back to being a normal settlement for the original culture faces for auxiliary forces will still be generated from the culture they came from based on the relative amount of troops from that culture (see the list above)
What do you think ?
i know a lot of people dislike the fact that when we recruit from a conquered village or town we recruit troops that look and use the equipment of the enemy
I have a concept that might change that behavior and still give you some diversity while maintaining the unified look and feel of the army
First i suggest that each town/ village have a variable that tells you when it was conquered and it will only change its culture to allow you to recruit normal troops from your culture after a certain time has passed (lets say a year in game time as it is a actually a game)
now you add a new type of troop for each empire that will only reach from tier 1 to tier 3 this will be the Auxiliary this troops should have the same uniform and weapons as normal troops from the same tier of the same culture but they could have some added elements from the original culture (like bearskin robes or something like that)
as long as that settlement is not fully merged into the empire you would only be able to recruit this Auxiliary troops , if the original culture conquers the settlement back before it is fully integrated into the new empire it will revert into being a normal settlement for the original culture
in addition the Auxiliary forces will still generate faces from the original culture (until the settlement is integrated)
You could keep a list for each party of the amount of Auxiliary recruited from each culture and generate the faces in the auxiliary according to those percentages
If for instance you are the empire and you recruited forces from a conquered vlandian and Aserai village , the total amount of auxiliary in your army is 10 and 6 are vlandians
The list will look something like this (array , list ,struct)
Vlandian : 60
Aserai : 40
Battanian : 0
etc'
you will generate 60% Vlandian faces and 40% Aserai faces for the auxiliary troops
You update this list after each recruitment , you update the type of faces according to the original culture
To sum it up , Auxiliary forces from conquered settlements will have similar equipment to that of the tier 1-3 troops from the new culture with minor variety like capes or hats from the original culture they will be a unique troop type not upgradeable to the tier 4 and up of the new culture
When the conquered settlement is fully integrated within a certain amount of time you will be able to recruit regular soldiers from the new culture
if it is conquered back by the original culture it will revert back to being a normal settlement for the original culture faces for auxiliary forces will still be generated from the culture they came from based on the relative amount of troops from that culture (see the list above)
What do you think ?
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