KassValx
Recruit
I'm just gonna quickly outline some bugs that haven't been fixed yet.
1. Switching to any thrown projectile from your melee weapon can bug out the reticle and make it not expand and thus unable to shoot. The throwing weapon aiming animation does not initiate either. You can furiously spam click for a couple of seconds and sometimes the issue gets fixed after several clicks but other times you have to switch back to a melee weapon then back to your projectile to get the problem resolved. It's especially annoying during combat when milliseconds of reaction time count.
2. A weapon belonging to my team's roster that is picked up by an enemy team player cannot be retrieved again once dropped. So for example if I play as Empire and I try to pick up the menavlion after killing a Battanian that was using it I can't. The weapon for some reason cannot be interacted with again and stays in the ground.
3. The animation that plays when a player's horse dies can somehow be cancelled by player input or is at certain instances skipped. I've observed this happening mostly with people who are blocking while the animation that should keep the incapacitated is normally playing. The fact that they can block through the duration of it defeats the point of unhorsing them and killing cavalry while it's vulnerable.
4. Peasant billhook can be used one handed with an exploit which means it can be paired with a shield as well.
5. Shield and bow exploit combination that can be used on horseback too, I don't know if this one has already been addressed. Essentially you can use a shield while you shoot with your bow which is the most OP thing ever.
Hope these get addressed asap.
1. Switching to any thrown projectile from your melee weapon can bug out the reticle and make it not expand and thus unable to shoot. The throwing weapon aiming animation does not initiate either. You can furiously spam click for a couple of seconds and sometimes the issue gets fixed after several clicks but other times you have to switch back to a melee weapon then back to your projectile to get the problem resolved. It's especially annoying during combat when milliseconds of reaction time count.
2. A weapon belonging to my team's roster that is picked up by an enemy team player cannot be retrieved again once dropped. So for example if I play as Empire and I try to pick up the menavlion after killing a Battanian that was using it I can't. The weapon for some reason cannot be interacted with again and stays in the ground.
3. The animation that plays when a player's horse dies can somehow be cancelled by player input or is at certain instances skipped. I've observed this happening mostly with people who are blocking while the animation that should keep the incapacitated is normally playing. The fact that they can block through the duration of it defeats the point of unhorsing them and killing cavalry while it's vulnerable.
4. Peasant billhook can be used one handed with an exploit which means it can be paired with a shield as well.
5. Shield and bow exploit combination that can be used on horseback too, I don't know if this one has already been addressed. Essentially you can use a shield while you shoot with your bow which is the most OP thing ever.
Hope these get addressed asap.