Ah ok. I thought you meant with the new map conversation screen, it's taking minutes to load. You meant it takes that long to open conversations in towns.
We have plans to bring the new conversation screen to town conversations, like when you open the popup on settlement overlay, when you press talk, the new conversation screen will open up but we don't have an ETA atm so stay tuned.
Thank you for this insight. May I derive from what you said that, according to this plan, we won't actually
go into towns to talk to people? We would simply get a default background and when the conversation is over we are back to the world map?
If the assumption above is correct, I think you are trying to address the symptom of a problem rather than the problem itself.
One of the annoying things of talking to town notables
is the delay caused by load time, but that is only annoying because there are 0 other reasons to
be in a town scene. Since there is nothing else to do in there, having to sit through two loading screens (in and out of town) is annoying. Fixing that by removing the loading is addressing the symptom though.
If you have any plans of making town scenes more enticing to visit, I would strongly discorage you from making the fix you proposed.
Before anyone points out that we can have our cake and eat it too by having both this fix AND more enticing town scenes down the line, I would disagree from a management perspective. I fear we won't see the dedication that town scenes need if players can so easily avoid them. Time and time again I have seen content being cut in the name that "too few players" would experience it.