...let me tell those ****ers to stop raiding.
It used to be like this in 1.4.1:
But with the new patch, 1.4.2 / 1.4.3, I've started eating a relations hit for it.
OK, fine, I knew it was cheese to drag around three or four clan parties then cut them loose in the enemy heartland, knowing exactly what they would do to all those sweet, sweet 800+ hearth villages. Yeah, the people know who those guys are working for. That's all fair.
But I don't like having to keep my companions on a leash to stop the village raids from happening or -- when I do see the little message that my companion is raiding a village -- being unable to halt it by calling them to my army ("Engaging an enemy") then eating the relations hit. Just give me a simple on/off toggle. Maybe if you want to get fancy, let me specify raiding castle- or town-owned villages only when I go to siege that settlement. That'd be cool, since it's like the only time the -6 is worth what you get.
Just don't leave me hanging here.
It used to be like this in 1.4.1:
But with the new patch, 1.4.2 / 1.4.3, I've started eating a relations hit for it.
OK, fine, I knew it was cheese to drag around three or four clan parties then cut them loose in the enemy heartland, knowing exactly what they would do to all those sweet, sweet 800+ hearth villages. Yeah, the people know who those guys are working for. That's all fair.
But I don't like having to keep my companions on a leash to stop the village raids from happening or -- when I do see the little message that my companion is raiding a village -- being unable to halt it by calling them to my army ("Engaging an enemy") then eating the relations hit. Just give me a simple on/off toggle. Maybe if you want to get fancy, let me specify raiding castle- or town-owned villages only when I go to siege that settlement. That'd be cool, since it's like the only time the -6 is worth what you get.
Just don't leave me hanging here.