Any thoughts on how two party coop could work?
My main concern is that the game pauses whenever you interact with anything. This means that if you were playing with someone else, both games would constantly be stopping and starting while the players visit towns, speak to NPCs, open menus, etc. This would create an extremely frustrating, tedious and ultimately, boring gaming experience.
Now, you could of course just keep time running right? But that means fundamentally altering how the game is played and that 10 mins you just spent in a battle has left the AI and the other player unchecked on the world map to do whatever they like...
If the game was turn based or 100% realtime then it might possibly work, but as things stand, the current design of the game wouldn't support 2+ party coop.
The only suggestion for coop I have heard that makes some sense is same party coop. However, this would relegate the second player to a lower role in the game where they don't get to do anything other than join player one in battles and other scenes. Now, I appreciate that some people might enjoy that, but it sounds incredibly boring to me.