But then my money should've went to actual competent people like those modders. Why pay taleworldsDw, modders will take care of everything anyway.
why haven't your competent modders just built their own entire game by now? The game is far from finished but still a lot of you act like you bought this as a finished product.But then my money should've went to actual competent people like those modders. Why pay taleworlds
Spoke my mind, sirI want it to depict a believable and authentic medieval world which can be experienced the player can dive into. Warband was the only game that achieved this to a certain extent. It was a revelation playing my first campaign over 10 years ago.
Already back then I imagined what a successor would be like and blood ran cold when thinking about it. Just the same concept but with more detail and depth in every aspect. More options to interact with the world and especially people, plausible economy and diplomacy, better warfare and different ways to play the game.
So far with Bannerlord my dreams definitely haven't come true. The engine looks nice, economy is implemented and more transparent and there are a lot of new features that are going to right way. If TW would just fix all the bugs and wouldn't implement new features I'd say that Bannerlord is a great game. But it would still be far away of fulfilling my dreams of this medieval world I want to dive in. That's what I want Bannerlord to be.
bah, we just need the base game ready before jumping in on what to add or not. Adding stuff without knowing how things work as a whole is just stupid, but then again I'm not the one in charge of that, who knows, they may add stuff at random for no logical reason.Yes and in addition to that I dream about ...
Soon (Weeks, few Months):
To get rid of the bugs, improve performance and better balancing should be clear.
And I know some of the points I talk about under this are already "fixed/included per mod" but should be ingame.
... an opportunity to store items in a castle
... improved AI on the battlefield and sieges.
... building a camp on the map which you can enter. (improves healing rate a bit for example)
... renaming of formations
... Not only Looters, Sea Raiders, Steppe Bandits. More variety, different troop types, appearance and loot after a victory.
... make it possible for Kingdoms to make truce and alliance with other Factions.
Later (after few months+)
... a deeper experience in things like relations, traits, character behaviours, politics, diplomacy, economics.
... more things to do in cities for that you can come back.
... more options for companions like ...
• Send as a messenger (try to improve relation, send gold, insult somebody, get reinforcements etc.)
• better behaviour based on their traits (Dishonourable Companions plunder soldiers after a battle which causes little relation loss with honourable characters in the group over a time for example or special events happening between companions like in warband but more in depth.)
• implement random events
... more quests to create a questpool with different tasks to improve variety
Dreams (perhaps never):
... hoping that the large map which was found will be real some day.
... more goods/items to trade
• spices, other seafood, exclusive local goods (for example rare artifacts in the Aserai desert, real thick and warm Bearpelt near Tyal in the north, Falcons from Vlandia. Of course these were very rare and valuable.)
... implement ships (including seabattles, influences trading, transport troops)
... enhanced weather (including weather is visible on big map, can change while in battle, includes thunder)
Have more ideas but forgot the half like always. Will add it via edit.
That's it so far.
Happy to hear that someone shares my relation towards Mount & Blade (even despite my broken english ). To be honest it's somewhat of a relief, because while reading the forums it often feels like we are in the minority with our dreams and demands.Spoke my mind, sir
To get rid of the bugs, improve performance and better balancing should be clear.
And I know some of the points I talk about under this are already "fixed/included per mod" but should be ingame.
Also, there's a "for yesterday" thing missing on your list: fixing the basic mechanics like perks and cultural passives, how tf didn't you even mention that?
It's pretty self explanatory, I want it to be fixed and get to a point where it's feature complete. So out of EA.
agreed. I was surprised to see the date of this thread. I thought it was new today or post 1.4 patch. Coming back from a few days away here, its nice to see more post sharing this opinion. not in a majority dont like the game type of way, but more of a "i hope the devs are seeing these threads to understand their audience" viewpoint. I guess im just trying to remain hopeful we'll see improvements.Think it's time to revive this.
Aren't we all?agreed. I was surprised to see the date of this thread. I thought it was new today or post 1.4 patch. Coming back from a few days away here, its nice to see more post sharing this opinion. not in a majority dont like the game type of way, but more of a "i hope the devs are seeing these threads to understand their audience" viewpoint. I guess im just trying to remain hopeful we'll see improvements.
I would say yes and no. some's "improvements" are pretty much just bug fixes and what i can only describe as vanilla basic when EA is over. I'm not here to attack anyone on that stance. However, I've seen it here with people okay with the current state just release the game for mods to take over, or are satisfied with the current game.Aren't we all?
Agreed, get the base game working, if it does very little bar being a better looking warband, but what they have built is accessible, functional and has good modding support then the game will be great.This, then modded.