Kulgrinda Košmarjus said:
I think you're just a **** player, and quite likely even a worse reader, since you missed two big letters when purchasing the game. On top of that I can't wait until the changes will be so big the previous savegames won't work and your campaign goes to bits and you'll come to the forums raging.
Please can we try to be a little bit more civil it's just a disagreement about a game there is literally zero need for this unpleasantness.
if you ask me that guy asked for it lol
I don't mind, had a good laughter here.
Now, onto the matter of hand:
You clearly need to play more and actually learn the game, you didnt even get the "best workshop in the game" part right. This is a sandbox, it does not hold your hand to a "best way" or "most profitable way" to play...you have to actually FIND IT and most wont because they become easily locked into a set style that suits them personally which is the way its supposed to be in a sandbox. You, create your way to play.
Also, this game has a medieval setting...you are not supposed to be able to become rich easily...or even close to it. Only the nobles and large merchants of those times had money and it wasnt a lot because it was constantly spent on just surviving or staying in business. How many stories do you know of about a European/Middle Eastern/North African peasant becoming wealthy that comes from the 8th to 14th centuries? Thats 600 years of history...
Does the game need some tweaks? Yes, but not a great deal when it comes to money making or influence which is also realistically difficult as that was also built over generations far more often than not.
I've learned every inch of the game by now (except new stuff coming into and from the Beta branch), I can say one thing: The nerfs are detrimental.
Now, about workshops, they float, literally, they float like there was no tomorrow... On one save it's possible to have a Smithy making 1.5k g per day, on the other save you won't be able to have a single workshop making more than 700 per tick, and that 700 if you're lucky. So yeah, you can brag about it, thing is the game economy is too unpredictable in a really REALLY bad way. It doesn't even make sense... Sometimes I have 1000 of the same ****ing product but it still costs more in said town than it does in another that has only 100 of said item... It's NONSENSE hahahaha
So, when they nerf, they kill some saves because of bad seeds, in fact, bad seeds can ruin your playthrough just with the roll of available companions. LITERALLY RUIN THE PLAYTHROUGH... "Oh, you want a nice trader companion? Too bad, you have no more companion rolls, and none of the available ones is suited for trading"... In fact, this happens too often, the RNG is king still in this EA, it's supposed to get better as we get rid of the annoying "place-holders", until then, it's a game of luck, it's a slot machine each time you start a new game.