We will continue to develop and play the MP part of the game nevertheless what will the player count be. Warband's player count should not be used as a bargaining chip or a talking point when talking about Bannerlord. That is not proving a point on any case. This is a new game and it is not fully released yet.
Warband was not a perfect game. And we are not saying Bannerlord will be a perfect game. But there are some aspects that Warband lacked.
Warband lacked developer support after launch. I know because I was part of this community since the beginning and I was able to see what the game has evolved with the community. Bannerlord won't lack the developer support after launch. I know, because I am one of the developers that will make sure we will at least take a look at what is not liked or discussed thoroughly.
Maybe I didn't convey what I was trying to say properly in my other post, but this is precisely my point. I was saying that AVRC should not use Bannerlord having a higher player count than Warband as an argument for it having better MP.
Developer support after release is great, but if that support comes after the playercount has already dropped significantly then it is wasted. I hope that the changes the community want come soon
I would like to note this again, we are reading every feedback on forums and any other medium. But not responding does not mean it is being ignored. They might be regarding something that is we are completely disagreeing on. Or they might be regarding something that contradicts with our design decisions. Or they might be regarding some big issue that needs to be taken care of and we will take care of them. Et cetera.
Honestly, attitudes of the some of the community members on some topics made me unwilling to communicate on certain topics personally. Reading topics that have comments such as developers can't do their job properly and/or modders will fix the game etc. is not pushing me to comment on them. I hope this message can ease up the mood a little bit. It is okay if you don't "trust" the developers on making their game, but it is kinda hard on me to read those messages. I hope you can understand what I am trying to say.
Sure, not responding may mean that the feedback has been read - but how can we know that if there is no response? If a popular community thread with dozens of pages of discussion and thousands of views has 0 developer responses, is it not the natural conclusion that it has been ignored?
You are certainly correct that at this point I have low hopes for Bannerlord MP. That doesn't mean I don't want it to be good, I really do, I just don't think it will be. What I have seen so far does not give me hope, particularly the lack of development and changes throughout the Alpha/Beta period. Even now, after release, many of the major concerns from almost a year ago remain - despite the fact that some of these concerns could be fixed simply by changing a numerical value.
I am quite harsh in terms of criticism when it comes to mods/modders being able to fix the game because of what happened with MisterOutOfTime. Frankly, I think TW should be ashamed of how they handled the situation with him and his custom server mod. Also, given that I saw his mod have working custom servers and a working admin panel which allowed us to choose maps, gamemodes and factions freely, surely you can understand why I might be extremely critical of TW for not implementing a feature which MOOT implemented into his mod in a few days?
Anyway, my only request is that we can hear from the combat devs about their plans and whether they acknowledge many of the issues the community has been talking about for months.