"very much stable and playable and players can expect to run into obscure bugs"
somebody been snorting.
Is that how you got the cancer, the Human kind?
"very much stable and playable and players can expect to run into obscure bugs"
somebody been snorting.
PossiblyIs that how you got the cancer, the Human kind?
My time is worth more than bugfixing and playtesting for free for a multi-million dollar company that has got itself into this situation through what are presumably a combination of bad development practises and bad communication and PR skills. We all know what Early Access means, but I think that many people were expecting this particular game, given the hype and development time, to be further along in progress and more stable and closer to completion than it is now. If you look at the content that is broken or missing it seems around 60-70% finished. That doesn't mean it isn't "playable" and the core of the game seems good (we all love the battles, despite AI issues), but do you really want to invest hundreds of hours burning yourself out by playtesting an incomplete game? To me that's not even logical unless you REALLY have nothing better to do in your gaming or private life.Then you bought it for the wrong reason, and that's entirely your fault. You bought the game just to play it early, and that's not what the EA purpose is. It's for testing, balancing AND bughunting. By stepping back you just hurt yourself, by not helping the devs with precious data they could use to speed up the debugging process
But that's only my 2 cents, not necessarily true
having been around for a while, I think you can count on the fact that at some point the game will be better, what you can't count is that it'll be fast/quick, their soon™ stretches by like 8 years long... Maybe in 2028
Unfortunately the large proportion of uber-defensive people on this forum who obsessively and feverishly spend hundreds of hours per month gaming and invest so much time and emotional investment into it will never allow critical opinions of their favourite games, this can be seen on game forums the world over. The proportion of objective and unbiased voices will always be comparatively low and I am fine with that. It's a principle that applies in many areas of life.It has tonnes of problems, just look at all the feedback, hundreds of posts each day, concerning Bannerlords problems. And no, they are not minor in comparison to whats available.
Oh man .... is this stupid thread still in existance?
really?
It's just yet another toxic flame thread and completely pointless rant against TW.
Please let's just have it locked.
Is that how you got the cancer, the Human kind?
Cases in point.you....suck....
I agree, and I like your name. It's a shame though. You should at least love what you do, right? (Depressin ho)
Yup, basically this is at least one of the reasons. It's now much easier for developers to get away with bad practises than a decade or two ago when games would generally only be released when they were final and polished to the highest quality manageable (generally speaking). Now, developers frequently release things to the public in bad states and then just patch it up as they go along.The reason game companies will continue to shovel **** at consumers is that the consumers will happily eat it, as evidenced by the insane amount of hypocritical excuses offered because "it's EA duhhh".
oh, so you play with smooth FPS, you must be the first, is your computer on steroids?Bannerlord unstable? i have almost 200 hours and have had 2 crashes and 2 gamebreaking bugs, all within the first week of the game coming out and yes i have been in the soooo unstable beta branches... have you considered that maybe Theres something wrong with your computer or maybe you added mods or something?
Wow, easy there boy hahaha Yes it affects the ability to report bugs because we can be more objective and won't waste time trying to figure out if something is or isn't a place-holder. We also get to understand what they are trying to do and we can focus on the "trying to do" instead of talking about a gazillion things that are not pertinent.It would do nothing more than lead to more *****ing than already happens. A roadmap has absolutely zero impact on your ability to "report bugs and help improve the game." Either you and your "functioning brain cells" are capable of handling such a difficult task, or you aren't.
Yup, with a roadmap the forums would cleaner and more easy to read by the Devs.There were countless threads about the perks not working, which was fairly useless given that Callum had already posted that the perks are being reworked. Had he done so in a stickied thread people would not have wasted time with that.
Also, dude. Chill. I am not your personal enemy. We all want this game to do well.
you....suck....
Yup, basically this is at least one of the reasons. It's now much easier for developers to get away with bad practises than a decade or two ago when games would generally only be released when they were final and polished to the highest quality manageable (generally speaking). Now, developers frequently release things to the public in bad states and then just patch it up as they go along.
Now with this Early Access system they are able do this while charging the same price as a final release title. It is very ethically questionable and I have a feeling that the current situation will not be allowable for long.
Unfortunately the large proportion of uber-defensive people on this forum who obsessively and feverishly spend hundreds of hours per month gaming and invest so much time and emotional investment into it will never allow critical opinions of their favourite games, this can be seen on game forums the world over. The proportion of objective and unbiased voices will always be comparatively low and I am fine with that. It's a principle that applies in many areas of life.
You are seeing things with a bit of rose tinted glasses here. Games in the past were much simpler, and people were not as good at noticing bugs. When they did they often didn't care, because the bar was much lower.
I don't see many people saying "the game sucks". I see most people justifiably criticizing the devs.I don't think this will apply to Bannerlord, they are working on fixing things. They are just slow as hell and about as organized as a charging rhino. And they just released a sort of roadmap for MP so, who knows... Perhaps there's hope. And if the objective voices are those saying "boo this game sucks" and "next patch when" I think I can do without them myself.
There have been an absolute slew of games delivered in an incredibly polished state because the state of the industry was very different back then and the pressure (and ability) to release earlier was lower. I have been a PC gamer for around 3 decades so have seen the best and worst of the industry. As for "the games were not complex back then", come on... the things that were done with what was available at the time were AMAZING. Not only were they complex, but they generally had to release things in better states as there was no fast internet to deliver meaty patches on a regular basis.
I don't see many people saying "the game sucks". I see most people justifiably criticizing the devs.
I haven't had a single crash. There was one version where I had slow downs in battle, but those went away quickly. Since then, no issues. What I am missing though, is content. The game runs perfectly fine for me otherwise. Just need more content! This is my experience.
Interesting, what mods are you using? I've been playing on Beta 1.3 since it was made available and have had minimal issues. The vast majority of issues I see relate to the mods I use (my choice) and not to the TW branch code.the 1.3 is nowhere near stable, I know it's beta but the CTD at loot sceen is happening so much i give up. I could go back to 1.2 but I think I will just wait.
My time is worth more than bugfixing and playtesting for free for a multi-million dollar company that has got itself into this situation through what are presumably a combination of bad development practises and bad communication and PR skills. We all know what Early Access means, but I think that many people were expecting this particular game, given the hype and development time, to be further along in progress and more stable and closer to completion than it is now.
That was deep.
You are seeing things with a bit of rose tinted glasses here. Games in the past were much simpler, and people were not as good at noticing bugs. When they did they often didn't care, because the bar was much lower. In addition to that we have a lot of indie developers releasing games today, which means that we have tons of games released by people who don't really know what they are doing, so... It could be worse. There's still gems out there, you just have to dig around a bit more.
I don't think this will apply to Bannerlord, they are working on fixing things. They are just slow as hell and about as organized as a charging rhino. And they just released a sort of roadmap for MP so, who knows... Perhaps there's hope. And if the objective voices are those saying "boo this game sucks" and "next patch when" I think I can do without them myself.
Oh don't get me wrong, some of the old games were absolutely amazing. I spent more hours playing Alpha Centauri than I can even count, same with Caesar III and Baldur's Gate and many others. But if you give some of them to modern, younger gamers, they will probably complain about many of their features and/or see them as bugs (random walkers? why aren't my Roman citizens doing what I expect them to do? Game must be broken. Or imagine if a modern game released with a Morrowind like mechanic where you physically hit a thing with your dagger and you miss because you rolled too low). And yes, they did amazing things with the tools available at the time, but the tools we have now allow for projects of a different scope, and developers get overly ambitious. Especially indie devs. But I am rambling a little here.
There are many people justifiably critizing the devs, but there's also many people posting flame bait threads with ranting attacks to TW instead of providing actual feedback on the game (just look at the threads that have been locked recently, and those are just the worst examples). There's been enough of those that many forum posters now have a knee jerk reaction whenever they see someone criticizing the game, which is also wrong and annoying. I have seen more personal attacks on this forum since Bannerlord released than in the time I spent browsing it before that. I suspect social distancing might be a factor, people are going nuts and they take it out on here. It's getting tiresome though.
oh, so you play with smooth FPS, you must be the first, is your computer on steroids?
Unstable = not stable { stuttering, tearing, crashes, errors, so on so forth}
yeah, I've tried 1.3.0 and it seems a bit better than 1.2.1 - but tons of people are complaining about sporadic crashes, haven't experienced any yet (just got 1.3.0 beta, don't even know if there was a patch today). But the stuttering and issues on sieges still happen here and there. (sieges always)I had a bit of stuttering and fps lag back with the siege, but they fixed that. My battlesize is set to about 600-800 cause 1000 caused issues. other than that, its been running pretty smoothly i dont think i have a "computer on steroids" but neither do i try to play the game on a toaster and i dont use mods of any kind as they can make the game unstable.
If you say a game is unstable if you have lag or stuttering, then i have never played a stable game in my life i would say, cause at some point you will lag no matter what you do. The other day i booted up AoE2 and had lag, SUCH and unstable game....
I have:
Intel Core i5-8400 2.80GHz
16 GB RAM
Samsung SSD 970 EVO 500 GB
Navidia Geforce GTX 1060 6 GB
Interesting, what mods are you using? I've been playing on Beta 1.3 since it was made available and have had minimal issues. The vast majority of issues I see relate to the mods I use (my choice) and not to the TW branch code.