Patch Notes e1.0.7

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Profits becoming harder to make later in the game is not related to a high trading skill, though, I feel.

It's mostly that the general economy goes to **** after a while from the constant wars and aggressions and lack of a deeper structure in relations to diplomacy between kingdoms, and the AI not defending its territory more, and caravans making a mess in many areas demands in ressources, etc.
It's much more complicated than just naming a problem and fixing it, it will need a lot of work.

We'll need some patience.

I am aware that whole economy breaks as time passes. What I'm talking about is that goods prices are starting to flatten when I'm raising trade skill. It's whole different issue.

For example grain price at jelkala is at 8 with 300+ in stock at start with trading at 5 then when I raised my trading to 50 same city, same stock, price is going up and is at 12. City situation is the same prosperity on same lvl. Villages never raided, city never under siege.

What I try to say is that my buying prices go up even in places that are not changing while selling prices drop even if there is demand.
 
I am aware that whole economy breaks as time passes. What I'm talking about is that goods prices are starting to flatten when I'm raising trade skill. It's whole different issue.

For example grain price at jelkala is at 8 with 300+ in stock at start with trading at 5 then when I raised my trading to 50 same city, same stock, price is going up and is at 12. City situation is the same prosperity on same lvl. Villages never raided, city never under siege.

What I try to say is that my buying prices go up even in places that are not changing while selling prices drop even if there is demand.
Hm, I see.

Maybe they did make it so prices scale with the player's level or scale with time, idk. Doesn't seem to be much of a priority issue to me at the moment, it will probably be fixed in the future.
 
is your reply necessary? it seems devs need to be reminded of this bug since they have been ignoring it since the release, and fix stuff that doesnt need fixing.
Just because the ''necessary things'' aren't in the current patches doesn't mean they aren't working on the important issues, and the crossbow isn't one of them.

My reply is as necessary as your question.
''If you would like to experience everything that Mount & Blade II: Bannerlord has to offer, then we strongly encourage you to hold off on buying the game until the full-release.''

Now, if you're going to be an ass about some detail like crossbows, maybe you should consider going back to play Warband and come back when the devs are done with the game.
 
Tournament needs buffs, not nerfs. I will stay at 1.0.6.
Also, warhorses are hard enough to get, I don't need a 65% decrease

Focus on fixing skill traits rather than making small time balance changes.
Focus on this that are hard to mod, rather than changing things that mods can easily fix
 
What was the mini-patch just now?
Not sure but here are the files that were changed.

Code:
Modified file – bin/CrashUploader.Publish/CommandLine.dll
 Modified file – bin/CrashUploader.Publish/CrashUploader.Base.Azure.dll
 Modified file – bin/CrashUploader.Publish/CrashUploader.Base.dll
 Modified file – bin/CrashUploader.Publish/CrashUploader.Base.UI.dll
 Modified file – bin/CrashUploader.Publish/CrashUploader.Publish.exe
 Modified file – bin/CrashUploader.Publish/DotNetZip.dll
 Modified file – bin/CrashUploader.Publish/Newtonsoft.Json.dll
 Modified file – bin/Win64_Shipping_Client/amd_ags_x64.dll
 Modified file – bin/Win64_Shipping_Client/Bannerlord.exe
 Modified file – bin/Win64_Shipping_Client/Bannerlord.Native.exe
 Modified file – bin/Win64_Shipping_Client/CSteamworks.dll
 Modified file – bin/Win64_Shipping_Client/EOSSDK-CSharp.dll
 Modified file – bin/Win64_Shipping_Client/FairyTale.DotNet.dll
 Modified file – bin/Win64_Shipping_Client/FairyTale.Library.dll
 Modified file – bin/Win64_Shipping_Client/Game.dll
 Modified file – bin/Win64_Shipping_Client/GFSDK_Aftermath_Lib.x64.dll
 Modified file – bin/Win64_Shipping_Client/grCore.dll
 Modified file – bin/Win64_Shipping_Client/grGranite.dll
 Modified file – bin/Win64_Shipping_Client/grGraniteDX11.dll
 Modified file – bin/Win64_Shipping_Client/grGraniteQuartzFast.dll
 Modified file – bin/Win64_Shipping_Client/mono-2.0-sgen.dll
 Modified file – bin/Win64_Shipping_Client/Mono.Cecil.dll
 Modified file – bin/Win64_Shipping_Client/Newtonsoft.Json.dll
 Modified file – bin/Win64_Shipping_Client/PhysX_64.dll
 Modified file – bin/Win64_Shipping_Client/PhysXCommon_64.dll
 Modified file – bin/Win64_Shipping_Client/PhysXCooking_64.dll
 Modified file – bin/Win64_Shipping_Client/PhysXFoundation_64.dll
 Modified file – bin/Win64_Shipping_Client/Rgl.dll
 Modified file – bin/Win64_Shipping_Client/Steamworks.NET.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.BattlEye.Client.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.CampaignSystem.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.CampaignSystem.ViewModelCollection.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Core.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Core.ViewModelCollection.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.AccessProvider.Epic.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.AccessProvider.Steam.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.AccessProvider.Test.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.DotNet.AutoGenerated.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.DotNet.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Engine.AutoGenerated.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Engine.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Engine.GauntletUI.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.Data.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.ExtraWidgets.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.PrefabSystem.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.TooltipExtensions.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.InputSystem.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Library.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Localization.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.AutoGenerated.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Diamond.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Helpers.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Launcher.exe
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.ViewModelCollection.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.NavigationSystem.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Network.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlatformService.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlatformService.Epic.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlatformService.Steam.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlayerServices.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.PSAI.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.SaveSystem.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Starter.DotNetCore.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.Starter.Library.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.TwoDimension.dll
 Modified file – bin/Win64_Shipping_Client/TaleWorlds.TwoDimension.Standalone.dll
 Modified file – Modules/CustomBattle/bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.CustomBattle.dll
 Modified file – Modules/Native/bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.GauntletUI.dll
 Modified file – Modules/Native/bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.View.dll
 Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.dll
 Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.GauntletUI.dll
 Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.View.dll
 Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.ViewModelCollection.dll
 Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.dll
 Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.GauntletUI.dll
 Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.View.dll
 Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.ViewModelCollection.dll
 
Not sure but here are the files that were changed.

Code:
Modified file – bin/CrashUploader.Publish/CommandLine.dll
Modified file – bin/CrashUploader.Publish/CrashUploader.Base.Azure.dll
Modified file – bin/CrashUploader.Publish/CrashUploader.Base.dll
Modified file – bin/CrashUploader.Publish/CrashUploader.Base.UI.dll
Modified file – bin/CrashUploader.Publish/CrashUploader.Publish.exe
Modified file – bin/CrashUploader.Publish/DotNetZip.dll
Modified file – bin/CrashUploader.Publish/Newtonsoft.Json.dll
Modified file – bin/Win64_Shipping_Client/amd_ags_x64.dll
Modified file – bin/Win64_Shipping_Client/Bannerlord.exe
Modified file – bin/Win64_Shipping_Client/Bannerlord.Native.exe
Modified file – bin/Win64_Shipping_Client/CSteamworks.dll
Modified file – bin/Win64_Shipping_Client/EOSSDK-CSharp.dll
Modified file – bin/Win64_Shipping_Client/FairyTale.DotNet.dll
Modified file – bin/Win64_Shipping_Client/FairyTale.Library.dll
Modified file – bin/Win64_Shipping_Client/Game.dll
Modified file – bin/Win64_Shipping_Client/GFSDK_Aftermath_Lib.x64.dll
Modified file – bin/Win64_Shipping_Client/grCore.dll
Modified file – bin/Win64_Shipping_Client/grGranite.dll
Modified file – bin/Win64_Shipping_Client/grGraniteDX11.dll
Modified file – bin/Win64_Shipping_Client/grGraniteQuartzFast.dll
Modified file – bin/Win64_Shipping_Client/mono-2.0-sgen.dll
Modified file – bin/Win64_Shipping_Client/Mono.Cecil.dll
Modified file – bin/Win64_Shipping_Client/Newtonsoft.Json.dll
Modified file – bin/Win64_Shipping_Client/PhysX_64.dll
Modified file – bin/Win64_Shipping_Client/PhysXCommon_64.dll
Modified file – bin/Win64_Shipping_Client/PhysXCooking_64.dll
Modified file – bin/Win64_Shipping_Client/PhysXFoundation_64.dll
Modified file – bin/Win64_Shipping_Client/Rgl.dll
Modified file – bin/Win64_Shipping_Client/Steamworks.NET.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.BattlEye.Client.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.CampaignSystem.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.CampaignSystem.ViewModelCollection.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Core.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Core.ViewModelCollection.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.AccessProvider.Epic.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.AccessProvider.Steam.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.AccessProvider.Test.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Diamond.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.DotNet.AutoGenerated.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.DotNet.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Engine.AutoGenerated.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Engine.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Engine.GauntletUI.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.Data.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.ExtraWidgets.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.PrefabSystem.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.GauntletUI.TooltipExtensions.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.InputSystem.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Library.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Localization.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.AutoGenerated.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Diamond.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Helpers.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Launcher.exe
Modified file – bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.ViewModelCollection.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.NavigationSystem.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Network.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlatformService.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlatformService.Epic.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlatformService.Steam.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.PlayerServices.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.PSAI.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.SaveSystem.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Starter.DotNetCore.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.Starter.Library.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.TwoDimension.dll
Modified file – bin/Win64_Shipping_Client/TaleWorlds.TwoDimension.Standalone.dll
Modified file – Modules/CustomBattle/bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.CustomBattle.dll
Modified file – Modules/Native/bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.GauntletUI.dll
Modified file – Modules/Native/bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.View.dll
Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.dll
Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.GauntletUI.dll
Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.View.dll
Modified file – Modules/SandBox/bin/Win64_Shipping_Client/SandBox.ViewModelCollection.dll
Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.dll
Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.GauntletUI.dll
Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.View.dll
Modified file – Modules/StoryMode/bin/Win64_Shipping_Client/StoryMode.ViewModelCollection.dll
Hmm interesting. Stealth update lol. Weird that they haven't posted about it yet.
 
I wonder if it affects any mods? I'm just about to start a new campaign but i don't know if some of the mods i have installed would have been broken by this sneak-attack of a update.
 
I wonder if it affects any mods? I'm just about to start a new campaign but i don't know if some of the mods i have installed would have been broken by this sneak-attack of a update.
Why and how do you mod this game? Its early access,your mods are gona break alot,crash game alot. It seems counter inuitive while playing a game with so many mechanics and while its in early access.
 
Why and how do you mod this game? Its early access,your mods are gona break alot,crash game alot. It seems counter inuitive while playing a game with so many mechanics and while its in early access.
Mods are just modified or added files into the game folders. And if mods break the game for someone else, what does it matter to you? They can just remove a mod that cause a conflict with the base game content if really it's needed.
 
Mods are just modified or added files into the game folders. And if mods break the game for someone else, what does it matter to you? They can just remove a mod that cause a conflict with the base game content if really it's needed.
But sometimes you can't just remove it without it leaving over stuff...requiring a new game start.Just seems pointless to me.
 
Then that's your opinion and you should leave it at that. If some people want to risk having to restart a game because their mods ****ed things up, it's up to them.
 
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