Attribute points should give +5 to their 3 bound skills (e.g. +1 vigor would add 5 to 1h, 2h and polearm) right now assigning attributes feels so pointless, it lacks feedback, when you look at the XP growth multiplier they add a small amount vs what focus points add. So instead they should add flat 5 extra levels to skills IMO, that way starting a character with 5 vigor (for example) will start you at 25 points + whatever points you got from your origins, so its less of an absolute slog.
They should also start using round numbers, and stick to displaying either percentages, decimals or multiples in the UI - it looks messy right now as it's not standardised. (mouse over your XP gain multiplier and its components are not in the same format, makes it a pain to try and work out where that "4.11x engineering xp gain" is coming from.
e.g. how does 1.33 + 32.13 + 94 = 7.47x