on the campaign map enter the city and click on tavern, do not enter the tavern, at the top there should be pictures of the people who are in the tavern at that time, right click that portrait, it opens the encyclopedia, you can see the stats they are good at in there.Is there a way to learn these companions' stats before shelling out the cash for them to join you?
on the campaign map enter the city and click on tavern, do not enter the tavern, at the top there should be pictures of the people who are in the tavern at that time, right click that portrait, it opens the encyclopedia, you can see the stats they are good at in there.
I save before recruiting a companion and write a report on him and then load back. I do this with all available companions and then pick out my group. I have a perfection compulsion.
I know about that. That's not nearly enough information you get that way. You can't see their focus points, their attributes, their perks or how much they can level each skill.Look in the encyclopedia at the start of your game (or whenever you want to pick up a companion). You'll get the same info faster, and be able to go straight to where your companion of choice is. Only thing they don't have is their price and specific perks.
I just had an "off the Hills" guy appear for me (an awesome scout, 140 Scouting). The game slowly generates new wanderers with time and apparently you don't need a new game for those to possibly include the new types that came with 1.07.That's cool. I did not see any new companions in the encyclopedia though (I am om th3 last patch). Do I need to restart the campaign to have the new ones, or I just missed stg?
Attribute and Focus points are randomly generated for them.It seems you have to start a new campaign to get the new patched companions.
I met "the Smith" companion on my new campaign and was a bit disappointed (no focus in smithing) - here the full stats:
Has anyone met the new medical companion "the Surgeon" yet? According to the Encyclopedia he has 80 in Medicine skill. But as I haven't met him yet, I don't know if he has focus in Medicine and/or some Intelligence.
- Vigor = 10, 1H = 90 (3 focus), 2H = 140 (1 focus), Polearm = 80 (1 focus)
- Control = 4, Bow = 55 (3 focus), Crossbow = 40 (3 focus), Throwing = 60 (3 focus)
- Endurance = 4, Riding = 60 (2 focus), Athletics = 60 (1 focus), Smithing = 60 (0 focus)
- everything else is zero
Really? While testing I restarted the campaign a few dozen times and the companions "Willowbark" and "the Healer" always had 60 Medicine skill but with no focus points in it and zero Intelligence. Shouldn't they have some variation if attributes and focus are random?Attribute and Focus points are randomly generated for them.
I've had much variation and only started two characters.Really? While testing I restarted the campaign a few dozen times and the companions "Willowbark" and "the Healer" always had 60 Medicine skill but with no focus points in it and zero Intelligence. Shouldn't they have some variation if attributes and focus are random?
Thanks, sounds goodI just had an "off the Hills" guy appear for me (an awesome scout, 140 Scouting). The game slowly generates new wanderers with time and apparently you don't need a new game for those to possibly include the new types that came with 1.07.