Bought the game on launch and struggled with a few minor FPS drops/Stutter issues, usually when initially entering combat the game would lock up and stutter quite badly and then iron itself out, running smooth until the end of the fight (The drops usually start when charging an enemy/first point of contact.) This happened regardless of graphic settings/framerate limiting/audio changes etc. (I've been sifting through forums for a while now)
I thought these issues would have been fixed with the latest patch (e1.0.4) where fixes for memory leak etc were stated, but since downloading said patch these issues have gotten worse, now experience major stuttering and FPS drops throughout the entirety of combat and then returns to it's usual 50 - 60 fps as soon as the fight is won.
Additional stuttering and drops occur when loading into towns and cities, Also stuttering on the Map is also more common.
System spec:
-AMD FX 8350 Eight Core
-Nvidia GTX 960 4GB
-8GB RAM
I am planning on upgrading the RAM to 16GB in the following week.
I thought these issues would have been fixed with the latest patch (e1.0.4) where fixes for memory leak etc were stated, but since downloading said patch these issues have gotten worse, now experience major stuttering and FPS drops throughout the entirety of combat and then returns to it's usual 50 - 60 fps as soon as the fight is won.
Additional stuttering and drops occur when loading into towns and cities, Also stuttering on the Map is also more common.
System spec:
-AMD FX 8350 Eight Core
-Nvidia GTX 960 4GB
-8GB RAM
I am planning on upgrading the RAM to 16GB in the following week.