Factions would have "desired towns/cities" at the beginning of the war, and number could be 2-3 at max. Player will be free to attack as many castles/cities as they please.
AI factions will also try to re-claim their lost lands during that battle, priority would be like;
1) Siege fiefs that has lost since the new war
2) If all previously owned fiefs are intact, go and siege those "war targets" which cannot be more than 2 or 3.
3) If all previously owned fiefs are intact and all war targets are taken, and if you could defend them for "insert number" months, factions will go peace.
No steamrolling, no "all or nothing".
AI factions will also try to re-claim their lost lands during that battle, priority would be like;
1) Siege fiefs that has lost since the new war
2) If all previously owned fiefs are intact, go and siege those "war targets" which cannot be more than 2 or 3.
3) If all previously owned fiefs are intact and all war targets are taken, and if you could defend them for "insert number" months, factions will go peace.
No steamrolling, no "all or nothing".