Its been 8 years and it feels like a reskin of Warband lol but its okay new game. hope that they can actually make it good in time and not just leave it behind.
Saw that they recently made a 26kb patch. What does this one fix?
You might try right clicking on your Steam Library Bannerlord entry, go to Properties -> Local files -> Verify integrity of local files and see if it helps. There are still chances that dl files are already on your machine and in "steam/steamapps/common/Mount & Blade II Bannerlord" folder, and installation just needs some fixing
wow thats really a sad story. I just deleted it and donwloaded it again because I hoped i could get rid of my crash bug but it didn't help.
My steam hasn't downloaded the very last patch Kayhan mentioned.... was there really another patch?
I do apologize I made an edit that explains whyYou might try right clicking on your Steam Library Bannerlord entry, go to Properties -> Local files -> Verify integrity of local files and see if it helps. There are still chances that dl files are already on your machine and in "steam/steamapps/common/Mount & Blade II Bannerlord" folder, and installation just needs some fixing
They say that taleworlds acknowledge the issueThank you. Is there any news on optimization in regards to users who are experiencing constant studdering on their systems? Particuarly those with 8GB of RAM or less who should be able to run the game smoothly but cannot.
this small patch has fixed multiplayer issues on Windows 7 apparently
They're making really fast progess with patches. Now that they have feedback from a large sample size and they can see how the games runs with so many players. It'll be fixed in time!Yeah but it did nothing on the siege bug where the game still freezes and my overral resources used of my rig are not even on 30%.......
They're making really fast progess with patches. Now that they have feedback from a large sample size and they can see how the games runs with so many players. It'll be fixed in time!
Fair point.Yes but you have to take into consideration how many times the game was dropped and then moved onto a new engine. Had they been working on the same engine for 8 years then perhaps we would see an entirely different (and worse) version of Bannerlord. Technology moves on fast and the tools that are available now weren't available in 2012.