Patch Notes e1.0.1

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I cant load my save, says moduule has different version. And all versions shown as 1.0.0.0. +File Integrity checked.
Note: Launcher is showing fine. But, inside the game. Its not.
 
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patchnotes-e1.0.1.png


Versions
Native: e1.0.0
SandboxCore: e1.0.1
Sandbox: e1.0.1
Storymode: e1.0.1
CustomBattle: e1.0.1
  • Fixed a rare crash when opening the multiplayer team selection screen.
  • Fixed a crash caused by timeout for the Army of Poachers quest.
  • Fixed a crash that occurred when failing Army of Poachers quest without fighting.
  • Fixed a crash caused by the Gang Leader Needs Weapons daily issue creation.
  • Fixed a crash caused by the Bounty Hunters quest success and fail consequences.
  • Fixed a rare crash that occurs when talking to common area thugs.
  • Fixed a crash that occurred when talking with village notables to get a quest.
  • Fixed a rare conversation freeze when following an NPC to find a quest hero.
  • Fixed a crash that occurred after clearing the Rival Gang quest.
  • Corrected the weapons of some ranged units.
  • Some troops that were using noble tier weapons received more appropriate equipment.
  • Some weapon parts' crafting material costs were fixed.
  • Some minor equipment changes for Aserai, Battania, and Khuzait troops.
  • Fixed a crash that occurred when helping an allied party that is besieging a settlement.
  • Fixed a crash that occurred when helping an allied party that is getting attacked while besieging enemy settlement.
  • A rare crash caused by AI clans joining kingdoms as mercenaries has been fixed.
  • Fixed a problem that locked the player in a conversation after asking a villager to take you to a character.
  • Fixed a crash with the quest Lord Needs Garrison Troops that occurred for some Vlandian castles.
  • Fixed a rare crash that occurred when talking to people (townsmen, townswomen, child, infant) in towns and villages.
  • Fixed a crash that occurred when running out of stamina while crafting charcoal.
  • Fixed a crash caused by the Rival Gang quest. If this quest was done before, there is a chance your save is already broken. Future errors are fixed.
  • Unintended consequences for clans that leave their kingdoms have been removed.
  • Players will now be able to make peace with minor faction lords through barter, saving them from a soft-lock to join kingdoms.
  • Siege tactic default weapons have changed.
  • Capped daily workshop income at 200.
  • Clan tier maximum party size bonus formula has changed.
  • Fixed some of the crashes after launching and on scene entry.
  • Fixed the infinite loading issue with some scenes.
  • Fixed a crash when switching options to low or very low.
  • Fixed an issue with the crash uploader.
Please note: You can roll back to the previous version by using the beta tab in the Steam game properties window.
Shoutout for taleworlds today hotfixing 21 things keep it up guys your great really like caption mode just saying and tought multiplayer great was gonna be a disaster it's pretty good actually singleplayer of course great good old mount & blade with much better graphics few chrashes can't take us down taleworlds will stand and deliver just you wait guys :grin:
 
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I cant load my save, says moduule has different version. And all versions shown as 1.0.0.0. +File Integrity checked.
Note: Launcher is showing fine. But, inside the game. Its not.
When it asks if you want to load with different module just click yes and your save should load normal.
The version numbers will change once you saved the game once with the new patch.
 
Hi guys. I need to collect all of dragon banners for main quest. I collect 2/3 of banner pieces but i cant collect the last part.. Last quest given by Arzagos and the wanted me to clear bandits hideout for quest, i clear the bandit hideout but there is no any piece for banner.. The hideout is gone, so what should i do for now? Im stuck at the main quest :sad: Could you inform the game masters about it?

Its bugged, wait till they fix it.
 
patchnotes-e1.0.1.png


Versions
Native: e1.0.0
SandboxCore: e1.0.1
Sandbox: e1.0.1
Storymode: e1.0.1
CustomBattle: e1.0.1
  • Fixed a rare crash when opening the multiplayer team selection screen.
  • Fixed a crash caused by timeout for the Army of Poachers quest.
  • Fixed a crash that occurred when failing Army of Poachers quest without fighting.
  • Fixed a crash caused by the Gang Leader Needs Weapons daily issue creation.
  • Fixed a crash caused by the Bounty Hunters quest success and fail consequences.
  • Fixed a rare crash that occurs when talking to common area thugs.
  • Fixed a crash that occurred when talking with village notables to get a quest.
  • Fixed a rare conversation freeze when following an NPC to find a quest hero.
  • Fixed a crash that occurred after clearing the Rival Gang quest.
  • Corrected the weapons of some ranged units.
  • Some troops that were using noble tier weapons received more appropriate equipment.
  • Some weapon parts' crafting material costs were fixed.
  • Some minor equipment changes for Aserai, Battania, and Khuzait troops.
  • Fixed a crash that occurred when helping an allied party that is besieging a settlement.
  • Fixed a crash that occurred when helping an allied party that is getting attacked while besieging enemy settlement.
  • A rare crash caused by AI clans joining kingdoms as mercenaries has been fixed.
  • Fixed a problem that locked the player in a conversation after asking a villager to take you to a character.
  • Fixed a crash with the quest Lord Needs Garrison Troops that occurred for some Vlandian castles.
  • Fixed a rare crash that occurred when talking to people (townsmen, townswomen, child, infant) in towns and villages.
  • Fixed a crash that occurred when running out of stamina while crafting charcoal.
  • Fixed a crash caused by the Rival Gang quest. If this quest was done before, there is a chance your save is already broken. Future errors are fixed.
  • Unintended consequences for clans that leave their kingdoms have been removed.
  • Players will now be able to make peace with minor faction lords through barter, saving them from a soft-lock to join kingdoms.
  • Siege tactic default weapons have changed.
  • Capped daily workshop income at 200.
  • Clan tier maximum party size bonus formula has changed.
  • Fixed some of the crashes after launching and on scene entry.
  • Fixed the infinite loading issue with some scenes.
  • Fixed a crash when switching options to low or very low.
  • Fixed an issue with the crash uploader.
Please note: You can roll back to the previous version by using the beta tab in the Steam game properties window.
I hope we get one update per day...
 
I hope we get a roadmap soon. Staying quite and keeping everything hidden was ok(lol no) pre-early access, but now we have paid 40-50€ and TW has to act more seriously. More communication, more honest outlook on what we can expect when.
 
I haven't had a chance to play since the update - the game crashes to desktop after the first loading screen. It prompts me that the game didn't launch properly the before and asks me if I want to launch it in safe mode but to no avail. I was wondering if anyone knew a fix to this.
 
I saved the game every 5minutes and had like30 over saves but all of them crash when i try to load them suddenly :sad: , 24 hours of progress lost.:xf-cry:
 
Please fix the memory leak in sieges in singleplayer. I can play 1k troops in custom battle but in campaign the moment the enemy hits ladders on the wall the game freezes.
 
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