What on Earth does Holdfast have to do with Napoleonic War?
I played NW years ago but I heard from a lot of people who played it, that it was the spiritual successor of NW. It had way too much YouTube/twitch coverage, and it had about a 2k or 3k peak. Basically a new game will kill an old game, it's just how that works, warband's MP scene will fade naturally as the non "hardcore" players will migrate to bannerlord, and that's perfectly fine. We can't force TW to release private servers before Ea, so that shouldn't be discussed. But I think most people are aware that singleplayer is way more popular than MP for warband. But here's my reasons as to why that's not the case for Bannerlord. They've balanced their unit balance off of warband "pros", the beta is MP, not singleplayer, they've said they wanted a more competitive multiplayer, I seriously hope you don't think they're oblivious to what they are doing. Here's a list of things that might surprise you, I implore you to read them.
*Names are linked to Steam. This was a huge issue in Holdfast that a majority of people hated, it's a minor thing but it was very much worth bringing up. It means tags are linked to steam, that's a horrible idea and is really good for trolls to mess around. What do you do on a public server if someone joins a public server with the name "f*ggotkiller* if steam allows it, is it justified to ban them? Also in warband multiple people couldn't have the same name, this is no longer the case due to it being linked to steam. Like what I previously brought up in regards to racist/bigoted names, people can troll with tags and ruin clans when events become a thing.
*Private servers not being in EA. Can you guess what this means? I sincerely hope so, it means no MP mods. Mount and Musket was a great MP mod for Warband, it later became NW. That was made by FSE in 2010, the same year as Warband. Persistent Worlds in 2012, Nordinvasion in 2011, Mercenaries in 2011. You get the idea, right? Lets just forget that MP mods that will be developed are basically being told that "Private servers are coming after EA is over". How long is EA? Rust was in EA since DEC 2013, I bought it when it came out, it came out of early access in FEB 2018 that was 4 years and 3 months, Many games rarely leave EA. This is by far the worst choice they have made, I can look past the balance, the steam names, the javelin spam, but no servers? Clans won't exist at ANY capacity on this game because there is no private servers. No private servers equates to no events, no training, no skirms.
*This is a fairly minor one, but there's no banner selection. This is very minor and basically means nothing, but it was how clans discern themselves. Not much to say about this, just a simple QoL concern.
*Balance advice is taken by "pros". I've watched Warband """esports""" it was a joke, the commentators, the meta, and *especially* the players. They're as good as any other dedicated native player. The "pros" for M&B are not "pros" at all. It's like asking bronze players from Overwatch, bronze players from League of Legends, or challenger 1 players from DOTA2 to balance those respective games. This is a horrible idea, maybe you don't care about MP, maybe you think it's a good choice? The point is that so far MP will be dead for Clans, new players to M&B, and casuals to M&B
To end this already long forum post, assuming anyone from TW looks at this, I highly implore you to consider implementing private servers whenever they're ready It really should be a priority, I've talked to many prevalent community leaders of various Warband mods and from NW, it feels as though the community scene will be dead for as long as this game is in EA. Nobody is happy at this lack of support for Communities switching over from Warband to Bannerlord, it's impossible for these communities to live, let alone thrive. I sincerely hope TW that you understand you are killing communities that have existed for years, this is something that cannot recover for the MP scene. 10 years to make a game, yet the MP is less complete than Warband, how did you do it? I'll enjoy this game for what it has to offer in singleplayer, but you've damned yourself in regards to MP, I highly implore you to reconsider.