(else_try),#options to conversation camp companions
(eq, ":continue", 1),
(assign,"$g_presentations_next_presentation",-1),
(try_begin),
(eq, "$fortified_camp", 1), #fortified ok
(assign,":scene","scn_player_camp_fortified"), #
(else_try),
(assign,":scene","scn_player_camp"), #
(try_end),
(modify_visitors_at_site,":scene"),
(reset_visitors, 0),
(set_visitor,0,"trp_player"),
(assign,":count",2),
(try_for_range,":current_npc",companions_begin,companions_end),
(try_begin),
(le,":count",17),
(main_party_has_troop,":current_npc"),
(set_visitor,":count",":current_npc"),
(try_end),
(val_add,":count",1),
(try_end),