Silly idea maybe, but was thinking the other day that 99% of scabbard animations are exactly the same process:
1. Frame 0,0: base mesh.
2. Frame 1,0: base mesh (must fix tangent dirs).
3. Frame 2,10: shrink to 1%, move forward 10 cm or thereabouts.
4. Frame 3,20: base mesh (must fix tangent dirs).
It'd be nice if that was something automated, I suspect those numbers would cover the vast majority of use cases, saving time... and it's one of those things that's probably a stumper for newbies.
1. Frame 0,0: base mesh.
2. Frame 1,0: base mesh (must fix tangent dirs).
3. Frame 2,10: shrink to 1%, move forward 10 cm or thereabouts.
4. Frame 3,20: base mesh (must fix tangent dirs).
It'd be nice if that was something automated, I suspect those numbers would cover the vast majority of use cases, saving time... and it's one of those things that's probably a stumper for newbies.