Author Topic: Rise Of Khergits - Changes & Credits  (Read 8944 times)

0 Members and 1 Guest are viewing this topic.

Firates

  • Steppe Dragon
  • Moderator
  • *
  • ⚔️ 🤴🏻 ⚔️
    • Skype - caliph_tw
    • Steam - firates
    • Twitter - _firates
    • Twitch.tv - firates
    • View Profile
  • Faction: Bandit
  • MP nick: WTF_Firates
  • WBWF&SNWVCM&B
Rise Of Khergits - Changes & Credits
« on: February 15, 2010, 03:18:09 PM »

RoK II Changes;

Coming



RoK 1.8+0.2 Changes;

-Nords, Swadians, Vaegirs and Rhodoks are no more. Now, there's an alliance of them led by King Harlaus.
-There are plenty of shamshirs, axes, spears, shields, armors, helmets and horses added for Khergits.
-Bows added for Khergits have been strengthened, Khergits have become real masters of bows and their horses are now faster.
-Khergit troop tree has been changed.
-Recruits are now recruited due to their "own" nation, not the village's nation where they are recruited from.
-There are several adds to The Last Alliance's troop tree.
-Extremely powerful Khergit warriors called "Black Khergits" are now wandering in 3 or 5 sized parties.
-Steppe Dragons can also be found in Khergit armies.
-Black Knights have been added as wandering bandits and mercenaries in The Last Alliance armies.
-Black Knights are now allies with The Last Alliance and enemies to Khergits.
-Khergits soldiers are strengthened.
-New items and horses have been added for the Black Knights.
-Banners carried on battlefield have been added, doesn't look so good though :D,
-Skyboxes have been changed,
-Some textures have been remastered,
-Black Generals have been added,
-Trade item helmets and armors have been added,
-New battle tactics and formations have been added,
-Ranked soldiers are now recruitable in villages,
-Pre-game character class selections have been changed,
-Special items have been created for faction leaders,
-Factions' commanders' names and such have been fixed.

...and plenty of changes are coming with the mod, just download it. :P







Special Thanks

Tatari_Okan - model and ideas

Nart Of Pickles - Thanks

Fugi - Voices and ideas

jpog_tr - some scene edits

NODKRM - some scene edits

Dread_Shadow - models

KON_Air - For helps...

Valthord - Trailer

Oblivion-Forgetten shields mod For Black Khergit Guard Helmets

Ganbat Badamkhand - Rise Of Khergits Concept Art (thanks ver much for let me use to him drawings)

Thanks:
luigi
Rosha
Necati
Antifiriz
Valavaukar
Nemerius
KursadAltug
Exorcist
Bismark
dejawolf
KON_Air
Berserker Pride
Jinnai
Chel
Rubik
SPQR
ealabor
« Last Edit: February 15, 2010, 03:40:56 PM by <knight> »

Bekfield

  • Sergeant
  • *
  • Can you tell me where my Country lies?
    • View Profile
  • Faction: Swadian
  • MP nick: BlackNight
Re: Rise Of Khergits - Changes & Credits
« Reply #1 on: February 26, 2010, 08:53:34 AM »
Oh well... I guess I'm not going to download this mod just because of the site you chose to host it.
I'd rather work alone.

matthew.

  • Recruit
  • *
    • View Profile
  • Faction: Neutral
Re: Rise Of Khergits - Changes & Credits
« Reply #2 on: February 27, 2010, 03:16:04 AM »
i can't play this new mod, because vista face the problem of appcrash(sorry for bad english)

TIDM2

  • Master Knight
  • *
    • View Profile
  • Faction: Rhodok
  • MP nick: TIDM2
  • WBM&B
Re: Rise Of Khergits - Changes & Credits
« Reply #3 on: March 01, 2010, 07:21:23 AM »
Oh well... I guess I'm not going to download this mod just because of the site you chose to host it.

Ok, what is your point? Does anyone care whether you download it or not? No.

Bekfield

  • Sergeant
  • *
  • Can you tell me where my Country lies?
    • View Profile
  • Faction: Swadian
  • MP nick: BlackNight
Re: Rise Of Khergits - Changes & Credits
« Reply #4 on: March 01, 2010, 10:15:10 PM »
Oh well... I guess I'm not going to download this mod just because of the site you chose to host it.

Ok, what is your point? Does anyone care whether you download it or not? No.
Relax dude, it was just a way of saying that they should upload the mod elsewhere. I really don't care what people think.
I'd rather work alone.

Lord Farquad

  • Recruit
  • *
    • View Profile
  • Faction: Sarranid
  • MP nick: Lord Farquad
Re: Rise Of Khergits - Changes & Credits
« Reply #5 on: June 19, 2010, 07:38:37 AM »
U sould make this mode for Warband i can help
Idk