Author Topic: [Victor]: Preformance Patches - Sound & Graphics  (Read 11217 times)

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brotherwoodb

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Re: Low and Medium Smoke Patches + Sound Fix! (=NEW)
« Reply #15 on: February 02, 2010, 04:30:18 PM »
1. How do you extract the stuff from a RAR file.
2. How do I put this in to the game files using WIN7
Thanks
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brotherwoodb

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Re: Low and Medium Smoke Patches + Sound Fix! (=NEW)
« Reply #16 on: February 02, 2010, 05:13:17 PM »
I worked it out.
Cpl Silent Witness of the 79th Cameron Highlanders reporting to duty......SIR!!!!!!

vaardal

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #17 on: February 17, 2011, 04:04:56 PM »
 (net::ERR_FILE_NOT_FOUND), download didn't work ):

JDeNef13

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #18 on: February 18, 2011, 12:32:12 PM »
http://www.gamefront.com/files/14833473/Low_Particle_Systems.rar/

Try this link for the low quality smoke patch.

JDeNef13
Wars of Europe has been released! Download here: http://forums.taleworlds.com/index.php/topic,119530.0.html

jay stirling

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #19 on: September 18, 2011, 02:10:07 PM »
This is great :D helps soo much i was having 250-300 people battle with out this and i had to look at the sky to make things go fast but not i have 300 on the field and no lagg :DDDD Great little tweak TYVM

FearNoMan

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #20 on: May 11, 2012, 09:03:51 AM »
http://www.gamefront.com/files/14833473/Low_Particle_Systems.rar/

Try this link for the low quality smoke patch.

JDeNef13

file not found. redirecting.

Oskatat

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xSeSx PooL

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #22 on: August 11, 2012, 02:19:48 AM »
low smoke patch wotn work re directed..:(

Captured Joe

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #23 on: August 11, 2012, 09:32:14 AM »
Yeah, JdeNef should re-upload the files, but he disappeared.
Captured Joe is my worst fear
You could say that he finds hungarian tanks riveting.

xSeSx PooL

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #24 on: August 12, 2012, 12:03:07 AM »
hey i found out how to change it yourself and its really easy...GO TO 1805 FOLDER FIND AND FIND PARTICLE_SYSTEMS FOLDER..SCROLL THROUGH AND FIND THIS...P.S YOURS WILL LOOK A LITTLE DIFFERENT SEEING AS I CHANGED IT ALREADY.

psys_pistol_smoke 512 prtcl_dust_a  80 0.500000 0.600000 -0.005000 60.000000 1.500000
0.000000 0.750000   1.000000 0.000000
0.000000 0.700000   1.000000 0.400000
0.000000 0.700000   1.000000 0.400000
0.000000 0.700000   1.000000 0.400000
0.000000 1.500000   0.500000 11.000000
0.100000 0.100000 0.100000   2.000000 2.000000 0.000000   0.100000
0.0 0.0
psys_musket_smoke 512 prtcl_dust_a  80 0.500000 0.700000 -0.005000 60.000000 1.500000
0.000000 0.750000   1.000000 0.000000
0.000000 0.700000   1.000000 0.400000
0.000000 0.700000   1.000000 0.400000
0.000000 0.700000   1.000000 0.400000
0.000000 6.000000   2.000000 23.000000
0.100000 0.100000 0.100000   0.000000 2.250000 0.000000   0.200000
0.0 0.0
THE FIRST 2 NUMBERS AFTER THE _ STUFF ARE YOUR PARTICLE NUMBER AND LASTING SMOKE TIME.
psys_musket_smoke 512 prtcl_dust_a  80<--PARTICLE NUMBER...MINE IS PROBABLY DIFFERENT YOUR MIGHT BE AT 200 OR 400..CHANGING THIS WILL MAKE SMOKE THICKER.
psys_musket_smoke 512 prtcl_dust_a  80 (0.500000)<---THIS IS LASTING TIME..THIS WILL DETERMINE HOW LONG SMOKE IS IN THE AIR..1.00000 IS ONE SEC 2.00000 2 SEC AND SO ON...HOPE THIS HELPS ANYONE WHO HAS LAGG WHILE IN A BATTLE..:)


bjorne.

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #25 on: January 03, 2014, 01:05:11 AM »
Yeah, JdeNef should re-upload the files, but he disappeared.
Another great man, gone with the wind. Make sure to remember this dutchman. He was a great man.

Captured Joe

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #26 on: January 03, 2014, 06:34:27 PM »
Most modders on AoB seem to be Dutchmen. :P Is it true that Berthout is Dutch too?
Captured Joe is my worst fear
You could say that he finds hungarian tanks riveting.

bjorne.

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #27 on: January 04, 2014, 12:20:42 AM »
I'm not 100%. But if I recall correctly he was. Actually, not all modders on AoB has been dutch. But most of the people who continued to make their own AoB mods were dutch that is true. I guess the dutch are more creative... I'm sure it has nothing todo with the weed.

frolof

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Re: [Victor]: Preformance Patches - Sound & Graphics
« Reply #28 on: January 19, 2018, 07:55:55 PM »
Anyone got the sound fix? Filefront doesn't exactly work in sweden and I have no idea whats with the site anymore :(