The last, armies will be made of nameless soldiers. At least, that was my plan. When I think of it, having players as hero's and lords would be nicer I guess. So they can have troops, that will be nameless solders. These will be AI controlled. Of course we'll only do the last if the AI is good enough, which I hope for.Qwertyman said:Another thing that needs thinking of- is each clan member going to be actualy on the map as a troop, to be moved where nessisary (ie: you move my character to join in X battle, so i myself actualy take part) or will it just be made up of nameless soldiers, and whoever is online will take part in the battle.
It's up to your faction to decide that. You can add your own special equipment for the class, so you can tell other players not to choose that equipment. Also flagbearers are possible.IMO the faction leaders should be allowed custom gear, not only so they can be identified on the battlefeild, but also to allow themselves to be a sort of elite troop that can turn the tide of a battle (but if they die, there should be some penalty, such as an inability to issue orders for a turn or so- so there can be sort of assasinations of faction leaders- but of course faction leaders should be able to take part in battles as regular troops too)
Arch3r said:We accept mercenaries, but only as mercenary clans. Individual players would be too hard to keep track of.
Arch3r said:Group/clan, same thing for me.
Arch3r said:We accept mercenaries, but only as mercenary clans. Individual players would be too hard to keep track of.