Hi fellas.
I have some scene props that I made and thought that I should share them with you guys.
These were the very first ones that I made so they ain't the best quality stuff, but they do their part.
Feel free to use without asking. But credit where credit is due.
NOTE: some of the textures are bigger then they need.
Link : M&B Repository
This pack includes:
A barell
A defensive blockade
Bus
Car
Concrete blockade
4 containers with different colours
9 different High-Rise houses
A very poorly made interior high rise
A light pole
Military HQ (Defensive walls)
Pavement
Phone Booth
Road lines single+multiple
Concrete road block
Sandbag wall
Stronghold arch+door
Supermarket
Trashbin
Wooden Box
Crate
Small 2 man tent
Big Military tent
Small bunker-like house
Here are the PY lines.
And since I know all of you like pics, here they are.
I have some scene props that I made and thought that I should share them with you guys.
These were the very first ones that I made so they ain't the best quality stuff, but they do their part.
Feel free to use without asking. But credit where credit is due.
NOTE: some of the textures are bigger then they need.
Link : M&B Repository
This pack includes:
A barell
A defensive blockade
Bus
Car
Concrete blockade
4 containers with different colours
9 different High-Rise houses
A very poorly made interior high rise
A light pole
Military HQ (Defensive walls)
Pavement
Phone Booth
Road lines single+multiple
Concrete road block
Sandbag wall
Stronghold arch+door
Supermarket
Trashbin
Wooden Box
Crate
Small 2 man tent
Big Military tent
Small bunker-like house
Here are the PY lines.
Code:
##############
#Zombie begin
##############
("zombie_crate",0,"scn_prop_crate","bo_scn_prop_crate", []),
("zombie_high_rise",0,"scn_prop_high_rise_1","bo_scn_prop_high_rise_1", []),
("zombie_high_rise2",0,"scn_prop_high_rise_2","bo_scn_prop_high_rise_2", []),
("zombie_pavement",0,"scn_prop_pavement","bo_scn_prop_pavement", []),
("zombie_car_01",0,"scn_prop_car_01","bo_car_01", []),
("zombie_high_rise3",0,"scn_prop_high_rise_3","bo_scn_prop_high_rise_3", []),
("zombie_high_rise4",0,"scn_prop_high_rise_4","bo_scn_prop_high_rise_4", []),
("zombie_supermarket",0,"scn_prop_supermarket","bo_supermarket", []),
("zombie_high_rise9",0,"scn_prop_high_rise_9","bo_scn_prop_high_rise_9", []),
("zombie_scn_prop_bus",0,"scn_prop_bus","bo_scn_prop_bus", []),
("zombie_scn_prop_container_1",0,"scn_prop_container_1","bo_scn_prop_container_1", []),
("zombie_scn_prop_container_2",0,"scn_prop_container_2","bo_scn_prop_container_2", []),
("zombie_scn_prop_container_3",0,"scn_prop_container_3","bo_scn_prop_container_3", []),
("zombie_scn_prop_container_4",0,"scn_prop_container_4","bo_scn_prop_container_4", []),
("zombie_scn_prop_fence_1",0,"scn_prop_fence_1","bo_scn_prop_fence_1", []),
("zombie_scn_prop_fence_2",0,"scn_prop_fence_2","bo_scn_prop_fence_2", []),
("zombie_scn_prop_SH_arch",0,"scn_prop_SH_arch","bo_scn_prop_SH_arch", []),
("zombie_scn_prop_SH_door",0,"scn_prop_SH_door","bo_scn_prop_SH_door", []),
("zombie_scn_prop_light_pole",0,"scn_prop_light_pole","bo_scn_prop_light_pole", []),
("zombie_scn_prop_concrete_blockade",0,"scn_prop_concrete_blockade","bo_scn_prop_concrete_blockade", []),
("zombie_scn_prop_trash_bin_1",0,"scn_prop_trash_bin_1","bo_scn_prop_trash_bin_1", []),
("zombie_scn_prop_phone_booth",0,"scn_prop_phone_booth","bo_scn_prop_phone_booth", []),
("zombie_high_rise6",0,"scn_prop_high_rise_6","bo_scn_prop_high_rise_6", []),
("zombie_high_rise7",0,"scn_prop_high_rise_7","bo_scn_prop_high_rise_7", []),
("zombie_barrel",0,"scn_prop_barrel","bo_scn_prop_barrel", []),
("zombie_blockade",0,"scn_prop_blockade","bo_scn_prop_blockade", []),
("zombie_sandbag_wall",0,"scn_prop_sandbagwall","bo_scn_prop_sandbagwall", []),
("zombie_high_rise8",0,"scn_prop_high_rise_8","bo_scn_prop_high_rise_8", []),
("zombie_military_HQ",0,"scn_prop_military_HQ","bo_scn_prop_military_HQ", []),
("zombie_in_highrise_1",0,"scn_prop_in_highrise_1","bo_scn_prop_in_highrise_1", []),
("zombie_road_line_single",0,"scn_prop_road_line_single","bo_scn_prop_road_line_single", []),
("zombie_road_line_multiple",0,"scn_prop_road_line_multiple","bo_scn_prop_road_line_multiple", []),
("zombie_high_rise5",0,"scn_prop_high_rise_5","bo_scn_prop_high_rise_5", []),
("zombie_tent",0,"scn_prop_tent","bo_scn_prop_tent", []),
("zombie_military_tent",0,"scn_prop_big_military_tent","bo_scn_prop_big_military_tent", []),
("zombie_small_bunker",0,"scn_prop_small_bunker","bo_scn_prop_small_bunker", []),
##############
#Zombie End
##############
Ruthven said:Here are the text files:
Code:spr_zombie_crate 0 0 scn_prop_crate bo_scn_prop_crate 0 spr_zombie_high_rise 0 0 scn_prop_high_rise_1 bo_scn_prop_high_rise_1 0 spr_zombie_high_rise2 0 0 scn_prop_high_rise_2 bo_scn_prop_high_rise_2 0 spr_zombie_pavement 0 0 scn_prop_pavement bo_scn_prop_pavement 0 spr_zombie_car_01 0 0 scn_prop_car_01 bo_car_01 0 spr_zombie_high_rise3 0 0 scn_prop_high_rise_3 bo_scn_prop_high_rise_3 0 spr_zombie_high_rise4 0 0 scn_prop_high_rise_4 bo_scn_prop_high_rise_4 0 spr_zombie_supermarket 0 0 scn_prop_supermarket bo_supermarket 0 spr_zombie_high_rise9 0 0 scn_prop_high_rise_9 bo_scn_prop_high_rise_9 0 spr_zombie_scn_prop_bus 0 0 scn_prop_bus bo_scn_prop_bus 0 spr_zombie_scn_prop_container_1 0 0 scn_prop_container_1 bo_scn_prop_container_1 0 spr_zombie_scn_prop_container_2 0 0 scn_prop_container_2 bo_scn_prop_container_2 0 spr_zombie_scn_prop_container_3 0 0 scn_prop_container_3 bo_scn_prop_container_3 0 spr_zombie_scn_prop_container_4 0 0 scn_prop_container_4 bo_scn_prop_container_4 0 spr_zombie_scn_prop_fence_1 0 0 scn_prop_fence_1 bo_scn_prop_fence_1 0 spr_zombie_scn_prop_fence_2 0 0 scn_prop_fence_2 bo_scn_prop_fence_2 0 spr_zombie_scn_prop_SH_arch 0 0 scn_prop_SH_arch bo_scn_prop_SH_arch 0 spr_zombie_scn_prop_SH_door 0 0 scn_prop_SH_door bo_scn_prop_SH_door 0 spr_zombie_scn_prop_light_pole 0 0 scn_prop_light_pole bo_scn_prop_light_pole 0 spr_zombie_scn_prop_concrete_blockade 0 0 scn_prop_concrete_blockade bo_scn_prop_concrete_blockade 0 spr_zombie_scn_prop_trash_bin_1 0 0 scn_prop_trash_bin_1 bo_scn_prop_trash_bin_1 0 spr_zombie_scn_prop_phone_booth 0 0 scn_prop_phone_booth bo_scn_prop_phone_booth 0 spr_zombie_high_rise6 0 0 scn_prop_high_rise_6 bo_scn_prop_high_rise_6 0 spr_zombie_high_rise7 0 0 scn_prop_high_rise_7 bo_scn_prop_high_rise_7 0 spr_zombie_barrel 0 0 scn_prop_barrel bo_scn_prop_barrel 0 spr_zombie_blockade 0 0 scn_prop_blockade bo_scn_prop_blockade 0 spr_zombie_sandbag_wall 0 0 scn_prop_sandbagwall bo_scn_prop_sandbagwall 0 spr_zombie_high_rise8 0 0 scn_prop_high_rise_8 bo_scn_prop_high_rise_8 0 spr_zombie_military_HQ 0 0 scn_prop_military_HQ bo_scn_prop_military_HQ 0 spr_zombie_in_highrise_1 0 0 scn_prop_in_highrise_1 bo_scn_prop_in_highrise_1 0 spr_zombie_road_line_single 0 0 scn_prop_road_line_single bo_scn_prop_road_line_single 0 spr_zombie_road_line_multiple 0 0 scn_prop_road_line_multiple bo_scn_prop_road_line_multiple 0 spr_zombie_high_rise5 0 0 scn_prop_high_rise_5 bo_scn_prop_high_rise_5 0 spr_zombie_tent 0 0 scn_prop_tent bo_scn_prop_tent 0 spr_zombie_military_tent 0 0 scn_prop_big_military_tent bo_scn_prop_big_military_tent 0 spr_zombie_small_bunker 0 0 scn_prop_small_bunker bo_scn_prop_small_bunker 0
And since I know all of you like pics, here they are.