Author Topic: [RoN]: Rise of Nationalism (v1.1, updated 13 Sept. 09).  (Read 44541 times)

0 Members and 1 Guest are viewing this topic.

Venitius

  • Count
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #30 on: August 21, 2009, 12:37:46 PM »
It could be Vista's problem?

NikeBG

  • Baron
  • *
    • View Profile
  • Faction: Vaegir
  • M&BWBNWWF&S
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #31 on: August 21, 2009, 03:54:55 PM »
NikeBG-

Hajduks are defiantly associated with brigandage but among Balkan Christians they are more often thought of as freedom fighters ala Robbin Hood.  The two uprisings in Serbia were primarily lead and organized by Hajduks.  But the types of people who were called Hajduks varied greatly.
I know well enough who the haiduks are. ;) Here (the panel to the left) I've even uploaded a recent series of comic-books about 10 Bulgarian voevodas (leaders of a haiduk cheta), though I haven't translated them to English as the previous series about the medieval tsars (I didn't really like the quality of the haiduk series). Hmm, I guess you could still use them for an inspiration about the clothes though...
Btw, since I've started linking and suggesting (I hope I'm not getting too annoying), here's also a map of activity of the Bulgarian haiduks from a somewhat earlier time. Here's another one from the mod's time, but on Bulgarian (the green flags are different chetas). I guess those maps can be used for spawning points, if you decide to include them as "bandits". Though, come to think of it, I don't know if it's possible to make one group of "bandits" (i.e. the haiduks) be hostile specifically not only against a faction (the Ottomans), but also to other bandits (and especially to the kircalii and the bashibozuk). That might be a problem indeed, but how else are you thinking to implement them? Specific troop-tier for Indzhe, if it's possible?
All these are just words. They don't show anything.

Captain Proof

  • Sergeant
  • *
  • Sir Aearion of the Order of the Griffon
    • View Profile
  • Faction: Neutral
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #32 on: August 21, 2009, 05:23:06 PM »
The Haiduks could be made into a patrol unit for the Bulgarian's.But then they would only be hostile towards the Turks if the two factions where warring with each other.I'm sure that there's a way to do it though.



Thufir

  • Regular
  • *
    • View Profile
  • Faction: Vaegir
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #33 on: August 21, 2009, 10:02:51 PM »
NikeBG-

Thanks for your info! Don't worry, you are not getting annoying. ;-)

I looked into editing bandit/faction relations before I released this and I am pretty sure it is possible to make "friendly bandits".  It is going to take me some time to figure it out though.  I would like to make it so Hajduks attack only the Truks and Bosnians and the Bashibazouks friendly with the Turks.

But functionally Captain Proof's idea of making them patrol units (with specific troops) seems like a better option. 

To everyone having issues with musket fire causing a crash to desktop-

From what is being described it seems like there might be a problem with the weapons triggers.  Could someone tell me if muskets AND pistols are causing a crash or just muskets? (the trigger used for the pistol is in native and shouldn't cause any problems)

Another option would be putting the mod into an actual installer.  Does anyone with experience solving Vista problems have an opinion on that?

Thanks,

-Thufir
« Last Edit: August 21, 2009, 10:54:49 PM by Thufir »

platypuscat

  • Recruit
  • *
    • View Profile
  • Faction: Nord
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #34 on: August 22, 2009, 06:34:54 PM »
I am using Vista, and pistols cause crash to desktop.  Haven't even gotten a musket yet.  It's AWESOME, though, really good mod!!!

NikeBG

  • Baron
  • *
    • View Profile
  • Faction: Vaegir
  • M&BWBNWWF&S
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #35 on: August 22, 2009, 06:48:15 PM »
I don't think the haiduks should be hostile to the Bosnians - they were fighting not Muslims in general, but the tyrany of the Ottomans (and, of course, the attacks of the bashibozuks and kircaliis against the Christian villages).
All these are just words. They don't show anything.

jay and silent bob

  • Recruit
  • *
    • View Profile
  • Faction: Neutral
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #36 on: August 30, 2009, 11:29:52 AM »
hey i made this montenegro hat    , i will upload mesh, texture anditemkind later

Polcherrr

  • Sergeant
  • *
  • Permanently Banned
    • View Profile
  • Faction: Sarranid
  • MP nick: Polcherr
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #37 on: September 09, 2009, 03:20:54 AM »
Thufir,and where is Croatia :evil:
Go **** yourself. Since apperanylu Croatia is on the map. Where else?

seemed like another "where is my home country thread" lol..
roses are red, violets are blue, in  the  vaegir country, the bunny's rape you.

Tweekinator

  • Recruit
  • *
    • View Profile
  • Faction: Neutral
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #38 on: September 13, 2009, 04:35:09 AM »
Hi, I couldn't find anyone else asking this, and its kind of a noob question, so sorry if its been answered already: Does the Horse Archery skill affect your firearms from horseback? Poked around, and can't find the answer anywhere I know where to look.

Lord Leonidas23

  • Count
  • *
  • Mολών λαβέ!
    • View Profile
  • Faction: Neutral
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #39 on: September 13, 2009, 04:44:39 PM »
Do I have to install first Age of Blackpowder for playing this mod? :|
«Non temo nulla. Non spero nulla. Sono libero.»

IsleofTortuga


Venitius

  • Count
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #40 on: September 13, 2009, 04:47:39 PM »
It appears so.

NikeBG

  • Baron
  • *
    • View Profile
  • Faction: Vaegir
  • M&BWBNWWF&S
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #41 on: September 13, 2009, 07:11:40 PM »
No, not really. You can play it perfectly well as a standalone mod.
All these are just words. They don't show anything.

Thufir

  • Regular
  • *
    • View Profile
  • Faction: Vaegir
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #42 on: September 13, 2009, 10:09:46 PM »
jay and silent bob-

Very nice Montenegrin hat!

Hi, I couldn't find anyone else asking this, and its kind of a noob question, so sorry if its been answered already: Does the Horse Archery skill affect your firearms from horseback? Poked around, and can't find the answer anywhere I know where to look.

I never thought of this before so I decided to check it myself.  The answer is yes, horse archery does affect firearms accuracy while on horseback.

Tweekinator

  • Recruit
  • *
    • View Profile
  • Faction: Neutral
Re: Rise of Nationalism (v1.1, updated 13 Sept. 09).
« Reply #43 on: September 14, 2009, 01:43:03 AM »
Awesome, so I haven't wasted those points. Thanks a lot! This is a great mod, by the way. I'm running it on Vista with no problems like people earlier were saying.

Lord Leonidas23

  • Count
  • *
  • Mολών λαβέ!
    • View Profile
  • Faction: Neutral
Re: Rise of Nationalism an unofficial add for Age of Blackpowder.
« Reply #44 on: September 15, 2009, 06:47:07 PM »
No, not really. You can play it perfectly well as a standalone mod.
Thank you, my dear. :)
«Non temo nulla. Non spero nulla. Sono libero.»

IsleofTortuga