("castle_49_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_49_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_49_seneschal"]),
("castle_49_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_50_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_50_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_50_seneschal"]),
("castle_50_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_51_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_51_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_51_seneschal"]),
("castle_51_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_52_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_52_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_52_seneschal"]),
("castle_52_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_53_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_53_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_53_seneschal"]),
("castle_53_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_54_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_54_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_54_seneschal"]),
("castle_54_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_55_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_55_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_55_seneschal"]),
("castle_55_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_56_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_56_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_56_seneschal"]),
("castle_56_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_57_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_57_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_57_seneschal"]),
("castle_57_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_58_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_58ed_interior", sf_indoors, "arabian_interior_keep_b", "bo_arabian_interior_keep_b", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_58_seneschal"]),
("castle_58ed_prison", sf_indoors, "interior_prison_o", "bo_interior_prison_o", (-100, -100), (100, 100), -100, "0",[], []),
("castle_59_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_59_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_59_seneschal"]),
("castle_59_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),
("castle_60_exterior", sf_generate|sf_auto_entry_points, "none", "none", (0, 0), (500,500), -5.5, "0x0000000035a0056300084e2300003f7a0000138800000b13",[], [], "forest_wall"),
("castle_60_interior", sf_indoors, "dungeon_entry_a", "bo_dungeon_entry_a", (-100, -100), (100, 100), -100, "0",["exit"], ["castle_60_seneschal"]),
("castle_60_prison", sf_indoors, "interior_prison_a", "bo_interior_prison_a", (-100, -100), (100, 100), -100, "0",[], []),