Author Topic: Lords and Realms RCM (Realistic Combat Model) (Version 1.508+)  (Read 64243 times)

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unity100

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Re: Lords and Realms RCM (Realistic Combat Model) (Version 1.508+)
« Reply #90 on: January 04, 2010, 03:36:58 PM »
. Metal armour is a lot more effective now, and arrows do cutting instead of piercing damage so you won't be pincushioned.

how is arrows doing cutting damage more realistic ?

http://en.wikipedia.org/wiki/English_Longbow#Use


Quote
The effects of a powerful bow on contemporary armour are illustrated by this 12th century account by Gerald of Wales:

    ... n the war against the Welsh, one of the men of arms was struck by an arrow shot at him by a Welshman. It went right through his thigh, high up, where it was protected inside and outside the leg by his iron cuirasses, and then through the skirt of his leather tunic; next it penetrated that part of the saddle which is called the alva or seat; and finally it lodged in his horse, driving so deep that it killed the animal.[21]

Titan357

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Re: Lords and Realms RCM (Realistic Combat Model) (Version 1.508+)
« Reply #91 on: March 22, 2010, 09:01:23 PM »
n a modern test, a direct hit from a steel bodkin point penetrated Damascus chain armour.[23] (Bodkin points have been described as "armour-piercing", but the latest research is that they were not made of hardened steel and were not designed for this purpose.)

Even very heavy draw longbows have trouble penetrating well made, tough steel plate armour, which was used increasingly after 1350. Armour of the Medieval eras was not proof against arrows until the specialized armour of the Italian city state mercenary companies.[25] Archery was ineffective against plate armour in the Battle of Neville's Cross (1346), the siege of Bergerac (1345), and the Battle of Poitiers (1356); such armour became available to European knights of fairly modest means by the late 1300s, though never to all soldiers in any army.

Agincourt. proved the ineffective of arrows, the French where defeated because they where tired and the field was muddy.

This comes form the same Wiki page you linked.

Jean Plassy

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Re: Lords and Realms RCM (Realistic Combat Model) (Version 1.508+)
« Reply #92 on: March 27, 2010, 06:48:40 PM »
Yep, the only situation where bodkin has showed any penetration against metal armour is in a close range direct shot against lower grade iron flat plates. Which is like trying to test the effectiveness of a Kevlar vest against an M107 at point blank range  :lol:.

Brimstoned

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Re: Lords and Realms RCM (Realistic Combat Model) (Version 1.508+)
« Reply #93 on: March 14, 2012, 05:50:12 PM »
 :shock:  :(  File not found! it seems really cool and i look forward to realistic armor and piercing axes, please halp. and thanks for all of the tedious work put into this for our enjoyment.

:EDIT: I found it! here is the link http://www.mbrepository.com/file.php?id=1328. I will be playing this tonight thanks again  :mrgreen:
« Last Edit: March 14, 2012, 06:44:47 PM by Brimstoned »
Sup?