Author Topic: Bug reports! Please look at the first page before reporting them!  (Read 20131 times)

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Articulo34

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Re: Bug reports! Please look at the first page before reporting them!
« Reply #135 on: February 25, 2010, 12:29:29 AM »
I know it may come a little late but...i have a "fix" for the recruit problem under your own kindom. I quote the word cos even if it fixes that, the villages conquered wont change their culture to yours. That means that if you capture a Saxon castle under Roman culture, the village attached to that castle will keep giving Saxon troops.

Anyway, here it is, find the script.txt file on your mod folder and look after "update_volunteer_troops_in_village -1", then replace the whole line with this:
 
Quote
update_volunteer_troops_in_village -1
 35 23 2 1224979098644774912 1 521 3 1224979098644774913 1224979098644774912 26 521 3 1224979098644774914 1224979098644774912 19 522 3 1224979098644774915 1224979098644774914 41 2133 2 1224979098644774916 1 2123 3 1224979098644774917 1224979098644774913 10 6 3 1224979098644774918 0 1224979098644774917 2136 3 1224979098644774919 0 100 2147483678 2 1224979098644774919 10 2136 3 1224979098644774919 0 2 1561 3 1224979098644774920 1224979098644774915 1224979098644774919 4 0 2147483680 2 1224979098644774920 0 1561 3 1224979098644774920 1224979098644774915 0 3 0 32 2 1224979098644774920 0 2105 2 1224979098644774916 1 2133 2 1224979098644774915 1224979098644774920 3 0 2133 2 1224979098644774921 7 4 0 30 2 1224979098644774913 5 2133 2 1224979098644774921 1224979098644774913 2108 2 1224979098644774921 2 2105 2 1224979098644774921 10 5 0 2147483678 2 1224979098644774913 0 2133 2 1224979098644774921 0 3 0 2107 2 1224979098644774921 3 2120 3 1224979098644774922 2 1224979098644774916 2108 2 1224979098644774921 1224979098644774922 2136 3 1224979098644774923 0 1224979098644774921 501 3 1224979098644774912 92 1224979098644774915 501 3 1224979098644774912 93 1224979098644774923

Dont forget to do a backup of scripts.txt first, just in case something goes wrong.
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ronin44

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Re: Bug reports! Please look at the first page before reporting them!
« Reply #136 on: February 28, 2010, 04:47:38 AM »
Oh, thanks mate :D, i hope its work properly.
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eagle_eye

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Re: Bug reports! Please look at the first page before reporting them!
« Reply #137 on: March 10, 2010, 05:26:48 AM »
I get a ctd on the reading ini file part, where it says attempting to reregister mesh light_great_lance in an error message on the desktop, and then the whole mount and blade has stopped working thing. Doesn't change if i run as admin

EDIT: Ok, so i changed the ini to load the polearms file,(it didn't before) and now I get a similar error about a texture. Somethings very wrong
« Last Edit: March 11, 2010, 04:25:42 AM by eagle_eye »
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Waugie3293

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Re: Bug reports! Please look at the first page before reporting them!
« Reply #138 on: April 17, 2010, 12:50:47 AM »
Hey, the mod looks great but im having trouble installing it...i install everything and when i start it up it says...
RGL ERROR     CommonRes\ani_walk_sideways.brf

I am not sure if its on the forum, i checked but didnt see anything so if i missed something im sorry, but any kind of help i would be so grateful

thank you

MarkusTheManslayer

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Re: Bug reports! Please look at the first page before reporting them!
« Reply #139 on: August 10, 2010, 01:02:55 AM »
I love the mod! I have a few bug reports here:

If you raise your own kingdom, you cannot recruit troops from your kingdom's villages.

The padded tunics seem too long on the legs.

References to Native still linger. (Companions, talking about Calradia, the heirs to a kingdom to start a rebellion.)

The damage rates for ranged weapons need to be tweaked a bit, because it takes more than five arrows in the chest to kill a looter who's not wearing armor.

:EDIT:
Just found this one. If you tell your calvary to follow you and tell everybody else to hold their positions and form ranks, your calvary will not listen to your orders and they will hold their positions as well, but way off to the side. Then I tell everybody to disassemble the formation and charge. The infantry and archers listen just fine, but the calvary just sits there, no matter what command I give.

:EDIT#2:
Found another. When you tell everyone to form ranks, your calvary will get stuck in between the archers and infantry. And sometimes, the calvary, again like the last edit, will just sit around. But they sit right in front of the archers, and my archers shoot my calvary's horses dead.

« Last Edit: August 10, 2010, 01:21:47 AM by MarkusTheManslayer »

MariusThePaladin

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Re: Bug reports! Please look at the first page before reporting them!
« Reply #140 on: December 31, 2010, 04:21:59 AM »
The Roman armor's blade scabbard seem to be in wrong place.
It's located at right hip of character, but when any characters didn't hold their sword in hand, they put it at their left hip.  :| This always left the empty scabbard at their right hip.

If you like Mech, check this game out, still in early beta though.
mwomercs.com/