SP Medieval Five Kingdoms(BETA) 1.002 Patch ready!!!

Users who are viewing this thread

Worcob

Regular
fivekingdomsbanner2.jpg



It's Medieval 2 Total War: Kingdoms mod for Mount and Blade and it's still in beta phase.
Final release is planed for November hopefully  this year :smile:
Factions are:
      *Kingdom of Jerusalem:
             
      *Principality of Antioch:
           
      *Byzantine Empire:
   
      *Seljuk sultanate:
   
      *Egypt
   

Starting year should be between 1174-1179
   
Features:


   
*new textures. I have done 95% textures by myself (about 780mb dds textures) 99% finished
    *new map (Middle East & Asia Minor) 100% finished
    *new troops and troop trees 99% finished
    *shortcuts "meet village master/guild master" from "Compilation of 82 little tweaks"
    *many other tweeks from the "Compilation of 82 little tweaks"
    *new weapons and armors
    *all kings have their unique armor 100% finished
    *new animations pack (maybe I will remove them)
    *sailing (for player only)
    *mixed map icons models (new textures) 75% finished
    *and more

Thing that should be done:

    -assigning items to lords 3/5

Edit features:

-cattle follow
-increased taxes in towns and villages(now you get: 1000-7000 when you possessed town, and around 2000 when you have village)
- body armors protection from(default) 45(body)18(legs) to 38-39(body)18(legs) no need for panic  :lol: there is also unique armors for you to buy
-increased shields resistance from(default) 3 to 5-15
-very powerful lords (hitpoints 300-500)(mostly fighting without the shields)
-increased hitpoints for larger two handed weapons
-your starting statistics:
*STR 21
*AGI 41
*INT 22
*CHA 43
*1H weapon 116
*+ defaults
-increased prices of horses (very expensive now)
-increased spears damage and spearmen proficiencies up to 450 for polearms (damage about 12-3:cool:
-increased map speed for Islamic generals and party size(15-30%)
-I can`t remember anything else at the moment

Here are some screenshots.

mb22.jpg

mb20.jpg

mb109.jpg

mb42.jpg

canons.jpg


More screenshots:

DOWNLOAD LINK
https://www.mbrepository.com/file.php?cid=7&id=1301

Patch 1.002
https://www.mbrepository.com/file.php?cid=6&id=1381
 
This is a mod, but it's not on MBrepository yet. It will be done in few days, a week the most. It's a 3 months work of a friend of mine. He didn't get to post the descriptions of the mod and you are allready making 10 replies...

It's a Medieval 2 Total War: Kingdoms mod for Mount and Blade or at least it started out as such. No texture looks the same as in Mount&Blade some are new, some are edited.

Factions are:
  • Byzantine Empire
  • Seljuk Sultanate (The Turks)
  • Principality of Antioch
  • Kingdom of Jerusalem
  • Mamluk Sultanate

For those who don't know who's who (from Wikipedia):

The Principality of Antioch, including parts of modern-day Turkey and Syria, was one of the crusader states created during the First Crusade.
http://en.wikipedia.org/wiki/Principality_of_Antioch

The Seljuq Empire was a Persianate medieval Sunni Muslim empire of Turkish origin founded by Tugrul Beg in 1037 after the efforts by the founder of the Seljuq dynasty, Seljuq Beg. It once controlled a vast area stretching from the Hindu Kush to eastern Anatolia and from Central Asia to the Persian Gulf. From their homelands near the Aral sea, the Seljuqs advanced first into Khorasan and then into mainland Persia before eventually conquering eastern Anatolia.
http://en.wikipedia.org/wiki/Great_Seljuq_Empire

The Kingdom of Jerusalem was a Christian kingdom established in the Levant in 1099 after the First Crusade. It lasted nearly two hundred years, from 1099 until 1291 when the last remaining possession, Acre, was destroyed by the Mamluks.
http://en.wikipedia.org/wiki/Kingdom_of_Jerusalem

The Mamluk Sultanate was a regime composed of mamluks who ruled Egypt and Syria from the mid-1200s to the early 1500s.
http://en.wikipedia.org/wiki/Mamluk_Sultanate_(Cairo)

The Byzantine Empire or Eastern Roman Empire, known to its inhabitants as the Roman Empire, was the continuation of the Roman Empire during the Middle Ages, centered on its capital of Constantinople, and ruled by Emperors in direct succession to the Roman Emperors.
http://en.wikipedia.org/wiki/Byzantine_Empire
 
lol Vadermath thats quite a lot of crusader mods you like :grin:
yeah i think this is pretty cool...
except if you add hitler as the jerusalem king (i dont know why i said that but i wouldnt like the mod with a faction leader like that in the crusades :grin: )
 
Crusader Kings isn't a mod, it's a game, made by Paradox. They've made the best wargames for years now, like Europa Universalis, Hearts of Iron, and Victoria series...
 
vadermath said:
Crusader Kings isn't a mod, it's a game, made by Paradox. They've made the best wargames for years now, like Europa Universalis, Hearts of Iron, and Victoria series...

the problem about the is that there isnt much war about the battles.. only random numbers showing up over the head of the army
 
I honestly didn't mind, having my dynasty is what I liked (and still do) about it. And that's the way most grand wargames do it anyway, especially EU, HOI etc.
 
just a suggestion.. update the first post.. add what factions will be in, eventualy what gameplay improvements you will add etc  :smile:
 
okey.. with the new update i actully think this mod looks quite good, nice pics and textures :smile:
 
Gogy said:
Well he could at least post everything from once not some pictures,bah!
But it looks good :razz:
Gogy said:
Why isn't it six kingdoms Egyptians the enemy of Byzant

http://i290.photobucket.com/albums/ll268/TR1976/english-mother****er.gif?t=1241129000
 
Back
Top Bottom