Since magelord stopped updating his first post in his thread, a large number of tweaks have been lost, so i've decided to make a new thread and update it with the tweaks that arent on tml's post. Note that the vast majority of tweaks were not made by me, credit due to Hardrada, Lord Kinlar, Ruthven, Pode, frantic, vonmistont, khayman and of course, TheMageLord.
Modding cattle behavior:
1. Change to make cattle follow instead of run
2. Info about changing the way villages get cattle
3. Make cattle move faster.
Modding party sizes:
1. Change Morale and Party Size
2. Change AI lord's maximum party size.
3. Change number of prisoners you can hold per prisoner management point.
Modding quests:
1. Modify the timer on repeating quests, repeat them sooner!
2. Allow village elders to give quests again after refusing one
3. Allow asking guild masters for a different quest.
4. Modify relation bonus from completing quests, for lords and for towns/villages. (Very long, you have to edit them separately!)
5. Change the price of buying everyone wine in a tavern (to up town relations) (You can also use #4 above to change the amount of relation it gives)
6. Change the amount of prosperity villages gain from the cattle and grain quests.
Modding the arena:
1. Adjusting tournament bet amounts
2. Customize arena melee winnings (tedious)
3. Change the number of participants in a tournament + adjust how many are taken out each round. This tweak brought to you by Charonte.
4. Adjust equipment given to arena fighters. This one is a little difficult, since you have to look through a bunch of numbers and look up what item numbers are. See the post 2 below this one to change the equipment you get when sneaking into towns.
5. Change the amount of renown gained from winning tournaments.
Village/Castle/Town related:
1. Change the amount of revenue received from trade caravans visiting your town.
2. Adjust the build times on village improvements.
3. Make windmills give a 5% monthly bonus, instead of only once.
4. Change the way kings decide who to give land to.
5. Change the amount of gold the king gives you when he refuses to give you land.
6. Modification to be able to collect taxes from ALL your holdings by visiting any one of them.
7. Change the amount of money merchants have.
8. Change the wealth of castles/towns (should change their maximum garrisons)
9. Change the bonus you get from schools.
10. Change the maximum food stores of castles and towns.
11. Add meet with guild master/village elder options to menus.
NEW12. Adjust the maximum party size that villagers fight back against during a raid.
NEW13. Enables payment of 900 denars to be paid if you reject a castle/town.
NEW14. Option to leave troops as escorts to villagers and caravans.
NEW15. Enables the stationing of troops in villages
NEW16. Enables player to loot a village of his/her own faction.
NEW17. Change the way taxes are calculated.
NEW18. Enables option to rebel and keep your lands.
NEW19. Give option to donate money everytime you speak to a poor villager.(On same post: change the amount you donate, and change the relationship boost.)
Combat/Troop Related:
1. Editing to allow inventory access during sieges.
2. Make all troops obey your orders in combat, even if you're not the marshall.
3. Adjust the amount of time between recruiting from prisoners.
4. Change the number of mercenaries that appear in cities.
5. Change the number of troops recruited in villages.
6. Change the faction of troops recruited based on ownership of village. (same script edited as #5 above)
7. Make all parties that dislike you (like bandits) group up against you.
8. Change the number of reinforcement waves both sides get during battle.
9. Modify the way wages are calculates for troops.
10. Modify the build times on siege towers.
11. Modify after-battle XP gain.
12. Change to allow inventory/party access in the menu while besieging a town.
13. Change the chance of recruited prisoners escaping.
14. Change the hiring cost of mercenaries.
15. Change the size of bandit parties.
16. Change the size of deserter parties.
17. Change the number of men spawned in the town center and castle fights (after you win at the walls)
18. Change the attack menu to allow attacking even if relation is positive. (bottom of post) See Livonya's post for a situation where you might want this tweak.
19. Instructions on how to change the size of the random battle maps. Also see maw's other posts in the thread.
20. Modify the type and amount of troops given to castles/towns and Lords as reinforcements.
NEW21. Modify AI battle speeds.
NEW22. Change the weekly and first time payment of mercenaries.
NEW23. Enables option to join the side of a hostile faction in battle.
Hero/Lord Related:
1. Allow garrisoning of heroes. Note: Be sure to also get my dialog fix (linked to in the bottom of the linked post) to fix dialog errors caused by garrisoning heroes.
2. Disabling companion interaction (have as many as you like)
3. Editing the chance of lords escaping after you defeat them.
4. Editing the escape rate of lords while imprisoned.
5. Editing the chance and frequency of ransoms being offered for lords.
6. Give troops to any of your kingdom's lords.
7. Change amount of honor lost when refusing to ransom lords.
8. Dialog to allow asking the claimant the location of your faction's lords while he is in your party.
9. Change the hiring cost of heroes.
10. Remove the relation hit from assigning land during the claimant quest (bottom of post)
11. Change the character info screen to show your relation with lords as a #.
12. Modify the buying gifts system to be able to increase relation above 0 and change the cost and bonus of the gifts.
13. Modify how much experience lord parties and towns/castles get. This is how trainer skill affects lords. (middle of post)
14. Modify ransom amounts for lords.
15. Ask any lord to duel without quest.
16. Enable option to refuse to let companions quit.
NEW17. Allows you to take a captured lord's stuff.
Food Related:
1. Change to allow consuming of ale/wine
2. Fix your food! Fix for the food morale bug! It happened to one of my games, so I was able to come up with a 'patch' for it. I can't figure out what's causing the initial problem, but this will correct it - and keep correcting it if it happens again.
3. Adjust the amount of food you consume.
Misc:
1. Edit the timer on bandit parties spawning. Also edit the max number of bandit parties spawned.
2. Enable cheat mode (does lots of stuff)
3. Enable cheat menus without cheat mode (without all the other messages)
4. Change Faction Colors This tweak brought to you by HardCode.
5. Change Player Faction colors (the red or the grey) See HardCode's post about the actual color codes, this just tells you where in the text files to edit them.
6. Change the name of your kingdom! To anything you want! This is probably the easiest tweak on the list, and what can beat your own custom named kingdom?
NEW6.5. Change the name of your kingdom mid-game.
7. Dialog to make tavern keepers buy prisoners from you. (second half of the post, first half is a hacky way of making lords join you without a claimant)
8. Disable stat loss (only necessary for games over 757.5 days)
9. Adjust the set amount you get for prisoners. (not compatible with 10)
10. Make the amount you get for prisoners vary based upon the level of the prisoner. (not compatible with 9)
11. Adjust the way the persuasion skill works. This has the 5 instances of Persuasion skill, and tells you how to change 4 of them.
12. Change persuasion to be based on charisma (or any stat)
13. Change how much trade skill affects things. (Also see Lancefighter's post below it for a color coded quote of the script.)
14. Change the weekly cost display to show costs for all troops - not just the ones in your party. This tweak brought to you by Hardrada.
15. Instructions to change sounds.
16. Instructions for changing ingame text colors.
17. Add a cancel option to the assess prices menu in towns.
18. Make peace with kingdoms as a rebel. (Also see post below that one)
NEW19. Enables sailing from towns.
NEW20. Enable option to change your banner mid-game.
NEW21. Enable you kingdom to spawn caravans. (see Hardrada's post below as well)
NEW22. Unlock items without item editor.
NEW23. Adjust the price of buying peace.
Modding cattle behavior:
1. Change to make cattle follow instead of run
2. Info about changing the way villages get cattle
3. Make cattle move faster.
Modding party sizes:
1. Change Morale and Party Size
2. Change AI lord's maximum party size.
3. Change number of prisoners you can hold per prisoner management point.
Modding quests:
1. Modify the timer on repeating quests, repeat them sooner!
2. Allow village elders to give quests again after refusing one
3. Allow asking guild masters for a different quest.
4. Modify relation bonus from completing quests, for lords and for towns/villages. (Very long, you have to edit them separately!)
5. Change the price of buying everyone wine in a tavern (to up town relations) (You can also use #4 above to change the amount of relation it gives)
6. Change the amount of prosperity villages gain from the cattle and grain quests.
Modding the arena:
1. Adjusting tournament bet amounts
2. Customize arena melee winnings (tedious)
3. Change the number of participants in a tournament + adjust how many are taken out each round. This tweak brought to you by Charonte.
4. Adjust equipment given to arena fighters. This one is a little difficult, since you have to look through a bunch of numbers and look up what item numbers are. See the post 2 below this one to change the equipment you get when sneaking into towns.
5. Change the amount of renown gained from winning tournaments.
Village/Castle/Town related:
1. Change the amount of revenue received from trade caravans visiting your town.
2. Adjust the build times on village improvements.
3. Make windmills give a 5% monthly bonus, instead of only once.
4. Change the way kings decide who to give land to.
5. Change the amount of gold the king gives you when he refuses to give you land.
6. Modification to be able to collect taxes from ALL your holdings by visiting any one of them.
7. Change the amount of money merchants have.
8. Change the wealth of castles/towns (should change their maximum garrisons)
9. Change the bonus you get from schools.
10. Change the maximum food stores of castles and towns.
11. Add meet with guild master/village elder options to menus.
NEW12. Adjust the maximum party size that villagers fight back against during a raid.
NEW13. Enables payment of 900 denars to be paid if you reject a castle/town.
NEW14. Option to leave troops as escorts to villagers and caravans.
NEW15. Enables the stationing of troops in villages
NEW16. Enables player to loot a village of his/her own faction.
NEW17. Change the way taxes are calculated.
NEW18. Enables option to rebel and keep your lands.
NEW19. Give option to donate money everytime you speak to a poor villager.(On same post: change the amount you donate, and change the relationship boost.)
Combat/Troop Related:
1. Editing to allow inventory access during sieges.
2. Make all troops obey your orders in combat, even if you're not the marshall.
3. Adjust the amount of time between recruiting from prisoners.
4. Change the number of mercenaries that appear in cities.
5. Change the number of troops recruited in villages.
6. Change the faction of troops recruited based on ownership of village. (same script edited as #5 above)
7. Make all parties that dislike you (like bandits) group up against you.
8. Change the number of reinforcement waves both sides get during battle.
9. Modify the way wages are calculates for troops.
10. Modify the build times on siege towers.
11. Modify after-battle XP gain.
12. Change to allow inventory/party access in the menu while besieging a town.
13. Change the chance of recruited prisoners escaping.
14. Change the hiring cost of mercenaries.
15. Change the size of bandit parties.
16. Change the size of deserter parties.
17. Change the number of men spawned in the town center and castle fights (after you win at the walls)
18. Change the attack menu to allow attacking even if relation is positive. (bottom of post) See Livonya's post for a situation where you might want this tweak.
19. Instructions on how to change the size of the random battle maps. Also see maw's other posts in the thread.
20. Modify the type and amount of troops given to castles/towns and Lords as reinforcements.
NEW21. Modify AI battle speeds.
NEW22. Change the weekly and first time payment of mercenaries.
NEW23. Enables option to join the side of a hostile faction in battle.
Hero/Lord Related:
1. Allow garrisoning of heroes. Note: Be sure to also get my dialog fix (linked to in the bottom of the linked post) to fix dialog errors caused by garrisoning heroes.
2. Disabling companion interaction (have as many as you like)
3. Editing the chance of lords escaping after you defeat them.
4. Editing the escape rate of lords while imprisoned.
5. Editing the chance and frequency of ransoms being offered for lords.
6. Give troops to any of your kingdom's lords.
7. Change amount of honor lost when refusing to ransom lords.
8. Dialog to allow asking the claimant the location of your faction's lords while he is in your party.
9. Change the hiring cost of heroes.
10. Remove the relation hit from assigning land during the claimant quest (bottom of post)
11. Change the character info screen to show your relation with lords as a #.
12. Modify the buying gifts system to be able to increase relation above 0 and change the cost and bonus of the gifts.
13. Modify how much experience lord parties and towns/castles get. This is how trainer skill affects lords. (middle of post)
14. Modify ransom amounts for lords.
15. Ask any lord to duel without quest.
16. Enable option to refuse to let companions quit.
NEW17. Allows you to take a captured lord's stuff.
Food Related:
1. Change to allow consuming of ale/wine
2. Fix your food! Fix for the food morale bug! It happened to one of my games, so I was able to come up with a 'patch' for it. I can't figure out what's causing the initial problem, but this will correct it - and keep correcting it if it happens again.
3. Adjust the amount of food you consume.
Misc:
1. Edit the timer on bandit parties spawning. Also edit the max number of bandit parties spawned.
2. Enable cheat mode (does lots of stuff)
3. Enable cheat menus without cheat mode (without all the other messages)
4. Change Faction Colors This tweak brought to you by HardCode.
5. Change Player Faction colors (the red or the grey) See HardCode's post about the actual color codes, this just tells you where in the text files to edit them.
6. Change the name of your kingdom! To anything you want! This is probably the easiest tweak on the list, and what can beat your own custom named kingdom?
NEW6.5. Change the name of your kingdom mid-game.
7. Dialog to make tavern keepers buy prisoners from you. (second half of the post, first half is a hacky way of making lords join you without a claimant)
8. Disable stat loss (only necessary for games over 757.5 days)
9. Adjust the set amount you get for prisoners. (not compatible with 10)
10. Make the amount you get for prisoners vary based upon the level of the prisoner. (not compatible with 9)
11. Adjust the way the persuasion skill works. This has the 5 instances of Persuasion skill, and tells you how to change 4 of them.
12. Change persuasion to be based on charisma (or any stat)
13. Change how much trade skill affects things. (Also see Lancefighter's post below it for a color coded quote of the script.)
14. Change the weekly cost display to show costs for all troops - not just the ones in your party. This tweak brought to you by Hardrada.
15. Instructions to change sounds.
16. Instructions for changing ingame text colors.
17. Add a cancel option to the assess prices menu in towns.
18. Make peace with kingdoms as a rebel. (Also see post below that one)
NEW19. Enables sailing from towns.
NEW20. Enable option to change your banner mid-game.
NEW21. Enable you kingdom to spawn caravans. (see Hardrada's post below as well)
NEW22. Unlock items without item editor.
NEW23. Adjust the price of buying peace.