DOWNLOAD FIX VERSION .026 "Guns, Guns, Guns..." HERE (66.32MB):
http://www.nexusmods.com/mountandblade/mods/3795/?
Build a door
Leave the tree
Grind the core
Death is free
Kill the pain
Learn to feel
Drink the rain
Rust the wheel
- N0ught
*Introduction*
Just a fix release this time around. A lack of gas (and programming functionality) has silenced the chainsaws for now. Many troops were not being issued firearms, and I have fixed this, so there should be even more lead flying (hopefully) past your head. And the sound files are now smaller, allowing for a smaller download. All in all, the same mod, with some much-needed fixes. Enjoy!
*Preface*
This mod contains themes from two literary references: The Dark Tower novels, by Stephen King, and V for Vendetta, the graphic novel by Alan Moore - with my own twist. I realized while contemplating possible changes to this mod that the positive/negative aspects of both of these already present elements could be combined into an amalgam of concepts - a sort of dark alchemy containing a desperate message. I hope you all enjoy my version of hell, and be warned: this is a HARD mod.
I would like to encourage anyone to post screenshots in this thread!
NOTE: Saved games are NOT compatible between different versions of this mod.
NOTE: I appreciate the many enthusiastic requests for use of content from this mod, but the answer is now and will always be a firm no. If you want to hack out the items for your own use, that's fine - but nothing in this mod is allowed to be re-released in another mod. Thank you for understanding.
FEATURES
*Two new factions!*
The Red ~ The Red are the loose-cannons and radicals among the people who have risen up against the foundations of government and The White who protect it. They are led by the anarchist, V.
The White ~ The White are the moral and willful among the people who have risen up to protect the innocent from The Red who prey even upon their own kind. They are led by the gunslinger, Roland Deschain.
*Two new starting professions!*
Begin the game as a gunslinger or, an anarchist. Also, a few new questions for character generation have been added to further round out your character!
*Ten new banners!*
The first two banners will be used by the main factions, by default, but feel free to choose any you like! Each faction also uses only one banner!
*More blood!*
The blood intensity has been raised! Be prepared for a bath!
*New trade goods!*
Horse Meat, Gunslinger Burritos, Rice, MRE, Agave, Molasses, Sugar, Grapes, Cherries, Corn, Poatatoes, Unmarked Canned Food, Mead, Bourbon, Brandy, Everclear, Gin, Tequila, Vodka, Whiskey, Rum, Absinthe, Water, Poppies, Tobacco, Devil's Weed, Shish, Tar, Junk, Meds, Coffee, Tea, Barley, Rye, Yeast, Hops, Juniper, Wormwood, Silver, Gold, Sulphur, Saltpetre, Charcoal, Gunpowder, Leather, Gasoline, Lead, Wood, Styrofoam, Diamond, Quartz, Copper, Steel, Brass, Sterno, and Lighter! Lots of new meshes for native goods!
*Guns. The Firearms skill has also been enabled!*
*Jukeboxes in every tavern. Darts, anyone? Parlor Darts are sold at weaponsmiths, and rules for darts can be found in the .zip file with the mod!*
*Two new companions!*
Smitty is a gunsmith, and can make many munitions, as well as manufacture drugs.
Shiner is an old brewer, and can make any alcohol in the game, as well as cigarettes and rollies.
*Screenshots!*
*Changelog - Ver .026!*
~Removed chainsaw noise for now. Didn't work properly.
~Most troops are now guaranteed ranged weaponry.
~Replaced .wav files with .ogg files.
*** Full changelog included with mod files!