Jedediah Q
Regular
Get rid of the daunting process of collecting info from your companions. This is a one-click-stop operation.
Some features:
- An easy to read GUI (improved in version 1.3)
- Fast mouse-over action. No hazzle with clicks.
- To get to Extended view just click one of the companion names.
- hotkey buttons. (Click the white ?-mark in extended-view for help.)
- Supports up to 20 companions at once. Any npc's added will automatically join the list.
- Resides in both Reports menu and the market menu (in town).
- Instant redirect to current shop (if you're in one)
- Ability to set start-page. Quick or Extended View.
Not included:
- Direct link to skills upgrade, trade or talk with the person.
-Extended View-
-Quick View-
Changes since 1.0
Latest Last downloadable version is:
Companions Overview Mod 1.3 Source Files
https://www.mbrepository.com/file.php?cid=4&id=1131
Due to real life stuff, this is from now on an open/abandoned project. There's loads of room for improvements/optimizations. Tweak away! Tip: the morale in extended view is ready to be colour coded...
Some features:
- An easy to read GUI (improved in version 1.3)
- Fast mouse-over action. No hazzle with clicks.
- To get to Extended view just click one of the companion names.
- hotkey buttons. (Click the white ?-mark in extended-view for help.)
- Supports up to 20 companions at once. Any npc's added will automatically join the list.
- Resides in both Reports menu and the market menu (in town).
- Instant redirect to current shop (if you're in one)
- Ability to set start-page. Quick or Extended View.
Not included:
- Direct link to skills upgrade, trade or talk with the person.
-Extended View-
-Quick View-
Changes since 1.0
1.3 Features
- New: Browse thru all heroes in extended view. Mimics native character screen.
- New: Ability to choose startup-page (Quick- or Extended view) with hotkey. See below.
- New: Hotkey buttons (Click the white ?-mark in extended view for help)
1.2 Features
- Improved: Morale calculation is now done at startup (instead of on-the-fly) and saved to array.
- Improved: GUI for readability.
- New: Extended View (when click selecting troop) showing EVERYTHING; All skills, equipment and
personality clashes.
- Automatically shows previously/last checked hero at start-up.
(Defaults back to first troop in list if this is the first visit.)
- HOTKEYS: Right-Mouse-Btn or Escape to exit to menu without screwing up the 'mouse-overed selection'.
(Tip: Useful for 'Last Checked-function' above.)
1.1 Features
- Renamed 'Equipment' to 'Armor' for continuity/readability
- Added button 'Back to shop'. Takes you straight back to the store without going thru market menu.
(only visible if any of current town's shops have been visited prior to C.O.).
HOTKEY: BackSpace
- New: Browse thru all heroes in extended view. Mimics native character screen.
- New: Ability to choose startup-page (Quick- or Extended view) with hotkey. See below.
- New: Hotkey buttons (Click the white ?-mark in extended view for help)
1.2 Features
- Improved: Morale calculation is now done at startup (instead of on-the-fly) and saved to array.
- Improved: GUI for readability.
- New: Extended View (when click selecting troop) showing EVERYTHING; All skills, equipment and
personality clashes.
- Automatically shows previously/last checked hero at start-up.
(Defaults back to first troop in list if this is the first visit.)
- HOTKEYS: Right-Mouse-Btn or Escape to exit to menu without screwing up the 'mouse-overed selection'.
(Tip: Useful for 'Last Checked-function' above.)
1.1 Features
- Renamed 'Equipment' to 'Armor' for continuity/readability
- Added button 'Back to shop'. Takes you straight back to the store without going thru market menu.
(only visible if any of current town's shops have been visited prior to C.O.).
HOTKEY: BackSpace
Companions Overview Mod 1.3 Source Files
https://www.mbrepository.com/file.php?cid=4&id=1131
Due to real life stuff, this is from now on an open/abandoned project. There's loads of room for improvements/optimizations. Tweak away! Tip: the morale in extended view is ready to be colour coded...