Author Topic: Servitor's screenshots Mongol Delta (09-02-2009)  (Read 7335 times)

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Servitor

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Servitor's screenshots Mongol Delta (09-02-2009)
« on: February 06, 2009, 09:23:39 PM »




The dark one is a bit out of focus. The first picture is the best one I think, it's focused on my character, and has blur behind him. And I didn't use photoshop! Just very awesome HDR settings from atolest.

Here's one that's pretty much normal.


 Servitor
« Last Edit: August 07, 2009, 02:35:31 PM by Servitor »

Benz282

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Re: A few screenshots and a bug.
« Reply #1 on: February 06, 2009, 10:23:48 PM »
Nice screens  :D

Can you post the settings for your HDR, please?
Those [Siege Towers] are slow. I really mean, slow. I have time to go to the store to buy ingredients for a 5 course meal, prepare it, eat it, watch a movie, and then when I come back to the game, the siege tower has come halfway to the castle, and 70 % of my troops have been killed by standing right in the open like retards.
:D

Hulagu Khan

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Re: A few screenshots and a bug.
« Reply #2 on: February 07, 2009, 12:31:30 AM »
Yes the river bug is something i cant quite grasp. Ben has asked that i remove bridges and make (most) of the river travel-friendly. i havent done it yet. and dont plan to for a while. sorry, maybe someone else can.

Eumolpus

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Re: A few screenshots and a bug.
« Reply #3 on: February 07, 2009, 01:27:58 AM »
http://forums.taleworlds.com/index.php/topic,53712.0.html

Bandwidth exceeded, I had to remove all of them. :cry:

Wei.Xiadi

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Re: A few screenshots and a bug.
« Reply #4 on: February 07, 2009, 01:48:09 AM »

Use photobucket to host your things on.  I've never gotten a 'bandwith exceeded' message from them.

Also, Kongol - Ben is no longer on this mod, I took over fter he quit.  But if you ever get on MSN I'll introduce you with the other team members. :)

Eumolpus

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Re: A few screenshots and a bug.
« Reply #5 on: February 07, 2009, 02:17:39 AM »
Well, I do use photobucket...

Wei.Xiadi

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Re: A few screenshots and a bug.
« Reply #6 on: February 07, 2009, 02:26:12 AM »

Weird.

I'm not sure what causes it then. >.<

Still, some of them pics remind me of the old delta release.  When version 1.0 comes out more screens will be needed, thats when the majority of the models, scenes and textures will be added, until then its basically pure coding that needs to be addressed.

Servitor

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Re: A few screenshots and a bug.
« Reply #7 on: February 07, 2009, 11:00:53 AM »
Ehr.. O.0 I am  using the Delta release. There's a new one?

 Servitor

(click to show/hide)

Eumolpus

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Re: A few screenshots and a bug.
« Reply #8 on: February 07, 2009, 11:04:31 AM »
Thanks!! :D

EDIT:
Hmm... Why does it look like someone's pee-ed over my computer? :?
« Last Edit: February 07, 2009, 11:33:48 AM by Eumolpus »

Servitor

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Re: A few screenshots and a bug.
« Reply #9 on: February 07, 2009, 11:38:42 AM »
Thanks!! :D
Thanks what? O.0

 Oh... HDR settings. Take heed though, these settings make your view really blurry. It's harder to see clearly, which is the very reason I like it so much. (Horse riding at 50 MPH is bound to look blurry)

And another screenie, Yay! This one shows the actual weirdness of my HDR settings.


Lonehwolf

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Re: A few screenshots and a bug.
« Reply #10 on: February 07, 2009, 12:35:26 PM »
Ehr.. O.0 I am  using the Delta release. There's a new one?

 Servitor

While user-wise not necessarily a better one, coding wise, yes, there's a newer and better release.  The lettering is misleading, but we're rebuilding it from the ground up with actual Module System coding rather than dummy-unnoficial editor tools that were used by the previous coder.  Those tools made new releases impossible.  You couldn't really do anything with the module system that way since it would have burnt away every single entry with the tools.

The Beta Release thread is as a sticky at the top.  If you want an actual "finalized" gameplay keep the delta.  But the Beta will soon grow and surpass that one, and with the support of testers such a process can take place faster than planned.

Back on topic - Awesome screenies, no way my laptop can do that XD  But ya, last screenie was really fakin weird :p

Servitor

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Re: Servitor's screenshots (P1 Mongol Delta)
« Reply #11 on: February 07, 2009, 01:33:26 PM »
Right. Downloaded this new beta.

 Who is your map artist right now?

Servitor

Lonehwolf

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Re: Servitor's screenshots (P1 Mongol Delta)
« Reply #12 on: February 07, 2009, 02:24:46 PM »
Right. Downloaded this new beta.

 Who is your map artist right now?

Servitor

Me, Myself and I.  No maps during beta though.

Wei.Xiadi

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Re: Servitor's screenshots (P1 Mongol Delta)
« Reply #13 on: February 07, 2009, 03:18:51 PM »
The old map creator was Kongol Kahn, who still might be around to help out.  In the meantime Lonehwolf is the new mapper, the terrain texturer (basically the entire maps 'graphical design') is done by me.  You can expect to see some great updates graphically to the betas, since they don't require tests (they're just dds files) they'll be added to the beta releases over time.  The main features of Mongol (surpassed version of Delta of course) will be available in the 1.0 release.

Lonehwolf

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Re: Servitor's screenshots (P1 Mongol Delta)
« Reply #14 on: February 07, 2009, 06:52:33 PM »
Slots were such graphical updates may be seen are indicated in the coders' lab (inside the spoiler, which was completely rewritten).