Elenmmare
Hey guys.
The mod has come a long way. It started with some minor doodling and has risen to a team of, if I recall correctly
So yes, its come a long way. When I first released it, I'd thrown some textures on and set up some factions. Now, after half a dozen bug fixes, we've finally got some great content for a real release.
According to my tally, we've got over 27 models, and a number of great quests by Kardio. We've also got tons of tweaks and bug fixes by him, a bit of fixes and a couple easter-eggs from me.
So, team, do you think its about time for a release? I say we gather whatever models we have textured, rigged or whatever (sadly, about 10 probably), Kardio and I combine our scripts, and we get ready for a release.
Still, I haven't seen all your plans or your work, so if you've got anything in particular that you'd like to get into the release, it can wait for sure.
Thanks.
The mod has come a long way. It started with some minor doodling and has risen to a team of, if I recall correctly
- 3 Modellers, Texturers (ElvenBow, Huskarl, Khandrak)
- 2 Scene Artists (Why.So.Serious.a?, Eumoplus)
- 2 Coders, Ideas-men, and gatherers. (Kardio and I)
So yes, its come a long way. When I first released it, I'd thrown some textures on and set up some factions. Now, after half a dozen bug fixes, we've finally got some great content for a real release.
According to my tally, we've got over 27 models, and a number of great quests by Kardio. We've also got tons of tweaks and bug fixes by him, a bit of fixes and a couple easter-eggs from me.
So, team, do you think its about time for a release? I say we gather whatever models we have textured, rigged or whatever (sadly, about 10 probably), Kardio and I combine our scripts, and we get ready for a release.
Still, I haven't seen all your plans or your work, so if you've got anything in particular that you'd like to get into the release, it can wait for sure.
Thanks.