Dev Blog 29/08/19

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_104_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>As the dust from Gamescom begins to settle, we thought we would use this week’s blog to give you a summary of the events from last week’s show before inviting you to present some questions for us to answer in next week’s blog.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/124
 
From what Armagan said in the Rocketbeans interview it sounds like there is no pregnancy. You just spend time with your spouse at some location and the child will appear if you get lucky :fruity: (pun intended) with the “chance at having child”. Imo, pregnancy is unnecessary.
 
Even if there is pregnancy, last time we heard from Callum at discord, one year in Calradia is 8 weeks. So if 52 weeks is 8 weeks, 36 weeks would be around 5.5 weeks. Well, I think that wouldn't be a game breaking issue for female character.
 
Mirabelle said:
What will happen when a female character gets pregnant? Will we just be able to play with her normally? Like, riding into battle and stuff? If the answer to that is yes that would be weird.
Should have a similar system to how CK2 manages it.
 
KhergitLancer99 said:
One question: Why Mamluk cavalry is 170 points when Vlandian Knight is 190 ?

Because Vlandian knights are better than Mamluk cavalry



even though this is over 4 years late and it's going to being in early access which is awful, I'm still excited



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Bustah said:
KhergitLancer99 said:
One question: Why Mamluk cavalry is 170 points when Vlandian Knight is 190 ?

Because Vlandian knights are better than Mamluk cavalry

If thats indeed the case as you put it like, just as how in warband swadian knights were super soldiers let alone being better than mamluks, then I am going to lose it.

I am not going to give examples of 5th and 7th crusades as people repeatedly underline there were other effects(which war doesnt have anway)

But even the philosophies between these warriors I think give us the hint who must be more powerful.

Knights training varied hugely with the wealth, interests, and reputation of the person in question. Quite a few knights as time passed neglected their martial training in favour of managing estates or various rents. Knights as a caste developed basically from anyone with a horse and the wealth to afford to risk it in battle.

I think some of the western knights were generally quite well trained indeed in the ways of their caste. From the age of 7 to 21. But that training tended towards one on one combat.

Mamluks well they are a whole different story. They were children born to warlike tribes of central asia(later some from caucasus) so they were already in the path even before the enslavement, they would already know how to ride a horse or shoot a bow.

Of course mamluks in pre and post baibars eras were completely different things. Same as the macedonian army pre and post Philip II but M&B tends to take a soldier reference from its golden era.

Slave soldiers who werent allowed to have outside of citadel lifes, making archery and javelin contests for their "free time", out of politics focused only on combat, doctrines being read from ancient times, an excellent track record to show us all of these fancy training werent for nothing.

I mean for me if Mamluks ever had any competition in their age at that point it was probably only Mongols and just some of the not corrupt knights. Maybe ones from crusader orders such as templar order I dont know.

Ofc I opened this topic simply because of this different points deal but it may have a simpler explanation like in medieval times in a Frank army knights were a few hundred per army whereas Mamluks were a few thousand per army.
 
KhergitLancer99 said:
Bustah said:
KhergitLancer99 said:
One question: Why Mamluk cavalry is 170 points when Vlandian Knight is 190 ?

Because Vlandian knights are better than Mamluk cavalry

If thats indeed the case as you put it like, just as how in warband swadian knights were super soldiers let alone being better than mamluks, then I am going to lose it.

I am not going to give examples of 5th and 7th crusades as people repeatedly underline there were other effects(which war doesnt have anway)

But even the philosophies between these warriors I think give us the hint who must be more powerful.

Knights training varied hugely with the wealth, interests, and reputation of the person in question. Quite a few knights as time passed neglected their martial training in favour of managing estates or various rents. Knights as a caste developed basically from anyone with a horse and the wealth to afford to risk it in battle.

I think some of the western knights were generally quite well trained indeed in the ways of their caste. From the age of 7 to 21. But that training tended towards one on one combat.

Mamluks well they are a whole different story. They were children born to warlike tribes of central asia(later some from caucasus) so they were already in the path even before the enslavement, they would already know how to ride a horse or shoot a bow.

Of course mamluks in pre and post baibars eras were completely different things. Same as the macedonian army pre and post Philip II but M&B tends to take a soldier reference from its golden era.

Slave soldiers who werent allowed to have outside of citadel lifes, making archery and javelin contests for their "free time", out of politics focused only on combat, doctrines being read from ancient times, an excellent track record to show us all of these fancy training werent for nothing.

I mean for me if Mamluks ever had any competition in their age at that point it was probably only Mongols and just some of the not corrupt knights. Maybe ones from crusader orders such as templar order I dont know.

Ofc I opened this topic simply because of this different points deal but it may have a simpler explanation like in medieval times in a Frank army knights were a few hundred per army whereas Mamluks were a few thousand per army.

Yeah there are repeated examples of European knights trampling armies tenfold or even more their size. European knights are just better than Mamluks on a one to one basis. You hit the nail on the head as to the only reason Mamluks win - numbers.
 
It has nothing to do with history, they're better in the game. That's just how it is. People want epic European knights. If they didn't have the best heavy cav, what would the Vlandians have?
 
We have waited for this Game for more than 7 years :sad: :sad: :sad:. Please can you'll release the game early in January 2020, please Taleworld.We desperately need this game as soon as possible.  :cry: :cry:
I hope we get a positive response from you guys :smile: :smile:
 
Cp-hd.jpg


@Callum_Taleworlds, in the video that you will publish tomorrow; it will appear something related to the Deep Diplomacy of which you have spoken so much and shown so little?
 
Question 1:

The perks that include a choice between two effects, for example the one related to the caravan that makes you make more money or the one that better resists bandits, can be changed or are they permanent?
Because I think it is wrong to make an economic choice (which can be changed if necessary) a perk that cannot be changed.


why not give the choice to assign the caravans an arbitrary number of guards, whose total cost is proportional to the number and to resolve the battles with the bandits using the simulator?


Question 2 and suggestions:
I also don't understand why the recruitment of any bandits or prisoners can be unlocked at such high levels.
It was not better to link the number and quality of prisoners recruited to the level of a skill linked to the charisma and with the requisite of possessing a minimum value of the reference statistics or a combination of several statistics.
for example:
recruitment skill + charisma + leadership + reference statistic of the prisoner relative to his class (or a charisma so high that compensates for this lack).
To each of these values ​​the level of the PG is added (so in the late game, even those who would not have the prerequisites can access the recruitment through "experience").
You must have a minimum value for each of them in order to recruit the type of unit and the maximum number of prisoners of the same type that can be recruited depends on the value of the sum of these variables.

for example:
- to relate a bandit, it is enough to have a low recruitment skill, a low charisma value and no other skills
- to recruit a long-service rider it is necessary to have the recruitment skill leveled, a very high dose of charisma, or a medium charisma, the average leadership skill, but also an average strength value.
- to recruit a khuzait archer on horseback, you must have the average recruitment skill, the average charisma, good dexterity and maybe archery and archery on horseback at a certain value.


Clearly we are talking about recruiting prisoners, not the recruitment system for civilians who must then be trained.
 
vicwiz007 said:
It has nothing to do with history, they're better in the game. That's just how it is. People want epic European knights. If they didn't have the best heavy cav, what would the Vlandians have?
No, on the contrary. Many people were complainant that in warband you could just recruit 40 or so Swadian Knights and pretty much trample anything.
Vlandians already have crossbowmen and 2 handed swordsmen. It is still a very strong faction.

Bustah said:
Yeah there are repeated examples of European knights trampling armies tenfold or even more their size. European knights are just better than Mamluks on a one to one basis. You hit the nail on the head as to the only reason Mamluks win - numbers.
For me knight means recklessly charging "for glory" and "showing no hesitation to make a show to others" and getting ambushed then destroyed. In crusade of nicopolis 1389, those French knights, they wanted "all the glory for themselves" and left Hungarians way behind. As soon as they saw azaps(Ottoman peasant archers) they charged only to be surrendered and destroyed by Ottoman cavalry.
Many French nobles and veterans died in that battle.

Knights didnt have esprit de corps. On the contrary they died to make a show to each other and act as individuals. One of the key elements in battle success.
Mamluks on the other hand were raised together and trained together and sported together and whoever took account of their esprit de corps was fascinated.

European knights are just better than Mamluks on a one to one basis. You hit the nail on the head as to the only reason Mamluks win - numbers.

Yes thats the problem. "one to one". When mongol army tried to invade Japan(they failed due to hurricanes and Japanese islands being an excellent natural fortress). Those famous samurai were wrecked by Mongols because Samurai was raised for 1vs1 duels. Not wars.
Same with Mamluks, they were warriors not duelists. Actually even in a 1vs1 fight a mamluk would first dismount the knight with horse archery then finish his job.

Also now that I was looking further into it I saw there were about 5.000 knights in England and 20.000 in France. Couldnt find anything regarding 13th century though. I would assume way more than these, Mamluk numbers changed arouund 4.000 to 16.000 one time dropping as low as 2.000.

Also about
  Yeah there are repeated examples of European knights trampling armies tenfold or even more their size 

That applied to pretty much every elite cavalry. Akinjis of early Ottomans(who were very linked to Mamluks warfare wise) in 1371 destroyed a Serbian army of 70.000 only with 800 men, entire Serbian army destroyed also King Vukašin and despot Uglješa. Source  is a Byzantine scholar Laonikos Chalkokondyles btw,so numbers arent Turkish propaganda. He states Turks won becauseof their superior tactics and discipline. Some people confuse it with battle of sirp sindigi(1364) in which 10.000 akinji destroyed an army of 60.000 Serbs and say battle of maritsa(1371) was a night raid. But that one was as I said battle of sirp sindigi(1364).

Anyway when did knights ever defeat mamluks ? On the contrary Mamluks were the ones making crusaders away of Egypt. Mamluks didnt have taxes to wage or fiefs to maintain or an ego to showcase.
 
Swadia was pretty garbage without the knights. In any case we are talking about Vlandia here, and it is yet to be seen how effective they are in single player battles. You can only get the knights from Noble troops so I doubt they'll be something you can spam like swadia's
 
darksoulshin said:
Question 1:

The perks that include a choice between two effects, for example the one related to the caravan that makes you make more money or the one that better resists bandits, can be changed or are they permanent?
Because I think it is wrong to make an economic choice (which can be changed if necessary) a perk that cannot be changed.


why not give the choice to assign the caravans an arbitrary number of guards, whose total cost is proportional to the number and to resolve the battles with the bandits using the simulator?


Question 2 and suggestions:
I also don't understand why the recruitment of any bandits or prisoners can be unlocked at such high levels.
It was not better to link the number and quality of prisoners recruited to the level of a skill linked to the charisma and with the requisite of possessing a minimum value of the reference statistics or a combination of several statistics.
for example:
recruitment skill + charisma + leadership + reference statistic of the prisoner relative to his class (or a charisma so high that compensates for this lack).
To each of these values ​​the level of the PG is added (so in the late game, even those who would not have the prerequisites can access the recruitment through "experience").
You must have a minimum value for each of them in order to recruit the type of unit and the maximum number of prisoners of the same type that can be recruited depends on the value of the sum of these variables.

for example:
- to relate a bandit, it is enough to have a low recruitment skill, a low charisma value and no other skills
- to recruit a long-service rider it is necessary to have the recruitment skill leveled, a very high dose of charisma, or a medium charisma, the average leadership skill, but also an average strength value.
- to recruit a khuzait archer on horseback, you must have the average recruitment skill, the average charisma, good dexterity and maybe archery and archery on horseback at a certain value.


Clearly we are talking about recruiting prisoners, not the recruitment system for civilians who must then be trained.
Your comment please me because I despise perks and you just show that we can achieve better with only the skills and some mechanics (you just do not mention the disadventage of recruting prisonners: lowering moral party).
Warband was great for that : simplicity !
 
Terco_Viejo said:
CKyHC said:
Callum question - the musical Main theme of the M&M will be inBanerlord?maybe in the form of a remake?

Even though I yearn for the old theme, the current one is absolutely fantastic. The audio team and the composing team have done an excellent job.



Between the time Armagan created Taleworlds and the rise of the Sons of
Warband, there was the age of Bannerlord. And unto this: Butterlord!
Destined to wear the jeweled crown of Calradia upon a bloody brow. It is
I, his player, that can alone tell thee of his saga. Let me tell you of
the days of buttery adventure!
 
Bjorn The Hound said:
Even if there is pregnancy, last time we heard from Callum at discord, one year in Calradia is 8 weeks. So if 52 weeks is 8 weeks, 36 weeks would be around 5.5 weeks. Well, I think that wouldn't be a game breaking issue for female character.

So a year is 56 days? I thought a year was 120 days (30 days per season).
 
Hello everyone!

Just working my way through a million emails and PMs, but just wanted to let you know that I will go through the thread and try my best to answer as many questions as I can that won't be used in today's blog.

zabfalat said:
You give us a few seconds of look on THAT particular cape:
5fv9M.gif
And I give you this little tribute I made for you:
Finally, done! Two weeks of constant work.
VcS3K.gif

So, what do you say? Do we have a deal?  :fruity:

[/spoiler]


edit: I just realized that last year the videos were just linked in from others from youtube. For a second I thought that you are going to make one just for the blog's sake.

:eek: That is amazing!
 
Callum_TaleWorlds said:
Hello everyone!

Just working my way through a million emails and PMs, but just wanted to let you know that I will go through the thread and try my best to answer as many questions as I can that won't be used in today's blog.

zabfalat said:
You give us a few seconds of look on THAT particular cape:
5fv9M.gif
And I give you this little tribute I made for you:
Finally, done! Two weeks of constant work.
VcS3K.gif

So, what do you say? Do we have a deal?  :fruity:




edit: I just realized that last year the videos were just linked in from others from youtube. For a second I thought that you are going to make one just for the blog's sake.
:eek: That is amazing!

PjNRH.jpg


"And that was one of the happiest days of my life"

I'm glad you liked it.  :wink:
 
I have signed up for closed beta a week or two ago and have not heard anything yet - is there any future waves for the beta coming soon?  :grin:
 
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