Dev Blog 15/08/19

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_102_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>It is that time of year again where we head off to Gamescom to showcase Mount & Blade II: Bannerlord. However, this year, things are a little different... For the first time ever we will be presenting the game in both the business and public areas of the event. This means that anyone with a ticket can come along to one (or both!) of our booths to play the game for themselves. This is a completely new experience for us and we are sure there will be many unforeseen challenges that crop up, but, so far, our preparations have been going well and we are really excited to be able to show the game in (somewhat) its entirety!</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/122
 
Shaxx said:
That is unless TW gets financial compensation for game development from the Turkish government, then never releasing it is potentially very worth while for them... but they say they don't, then again they also say that development began in 2012, which is a lie... And in Turkey, at least as far as the government is concerned lying and gas-lighting are business as usual, not exactly the greatest of examples for it's enterprises to follow.

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Well, I think it is not a speculation that while Callum wrote these answers, he was angry at the idea of TW getting sufficent fund from Turkish government to get going for a decade game development.

 
I don't see Bannerlord as Warband plus.

I'm not aware of any action/RPG game with such aging / heir / dynasties system taking place in a totally simulated world.

It will be a huge feat if they manage to put all these things working together (and I hopeTM they do).
 
Bjorn The Hound said:
Shaxx said:
That is unless TW gets financial compensation for game development from the Turkish government, then never releasing it is potentially very worth while for them... but they say they don't, then again they also say that development began in 2012, which is a lie... And in Turkey, at least as far as the government is concerned lying and gas-lighting are business as usual, not exactly the greatest of examples for it's enterprises to follow.

8JJx_.png
AD5qC.png

Well, I think it is not a speculation that while Callum wrote these answers, he was angry at the idea of TW getting sufficient fund from Turkish government to get going for a decade game development.

Even if that is true or not, Callum cannot deny Armagan's rigidity when it comes to developing this game. Reworking many features he deems "imperfect", in a cycle that never ends. He is so strict it might be the reason we even need to wait this long.

I am starting to think Paradox should've had the IP for M&B. No matter how much people would argue, the game would've released and could've been great by now.
 
Shaxx said:
That is unless TW gets financial compensation for game development from the Turkish government, then never releasing it is potentially very worth while for them... but they say they don't, then again they also say that development began in 2012, which is a lie...

I don't think Taleworlds has ever said either of those things. One often sees forumites write things along the lines of "we've been waiting since 2012", which is correct in so far as the game was officially announced in that year, and so most people only knew about it from that point. But it has never been a secret here that the game was in development before then, something Taleworlds acknowledged in 2011 after some images of the game and people working on it were inadvertently released into the public domain.
 
Shaxx said:
That is unless TW gets financial compensation for game development from the Turkish government, then never releasing it is potentially very worth while for them...

I really wish people would stop with this ridiculous notion that a government subsidy would allow them to make a profit rather than release. Can we have a link as to how much this subsidy is? If it's the case you are suggesting it'll be the biggest in history. 
 
government- how is it? Is the game ready?
TW - soon...soon but give us another 20 million dollars
government - ok, no questions!
:iamamoron:
 
CKyHC said:
government- how is it? Is the game ready?
TW - soon...soon but give us another 20 million dollars
government - ok, no questions!
:iamamoron:

Government: 'We'll front some of the money, but you must promise to follow government efficiency guidelines'
Taleworlds: 'What's the catch?'
 
Shaxx said:
The question is, will a Bannerlord release ever come to pass at all? It is in my opinion still an open question

Isn't such a notion just a tad bit cynical? Sure development has been incredibly, painfully long but it would seem that these weekly blogs are just one way to reassure the community that a product, in one form or another, is coming out... Eventually. Perhaps I'm naive, but I can't see a scenario where a game isn't released.

Shaxx said:
at this rate either game development is an end unto itself financially or an addiction chasing perfection they cannot shake.

Truly? I can't see how they could possibly make a profit by not producing a product. And perfection chasing? Did you see the first MB? I don't think the pursuit of perfection is holding them up. If I had to hazard a guess I'd say that the complicated interconnected systems they are trying to employ and balance would be a more likely reason for the prolonged development.
 
With Creative assembly producing a plethora of low quality games .. and Tale worlds producing a ZEROora of  high quality game ...  we need a mid-player .. producing at least one good quality 3D war game  .. but who ????

.
 
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