Transflux
Recruit
Sail the seas, plunder ships, trade goods to the new world and fight brutal battles.
Salt & Smoke is a Total Conversion mod for Viking Conquest based around the Early 18th Century Western European Super Powers fighting for supremacy.
TaleWorlds
Discord
Much more information is available in the discord, the invite code is permanent so it will always work. Feel free to come in and check out the mods progress. Most of my progress will be discussed there.
Setting:
Roughly 1715, shortly after the War of Spanish Succession and King George I was crowned.
Factions:
Empires:
The Kingdom of Great Britain - Controls Britain, Ruled by King George I
The Spanish Empire - Controls Spain, Ruled by King Philip V
The Kingdom of France - Controls France, Ruled by King Luis XV
Colonies:
New Spain - Controls Cuba, Mexico, Puerto Rico and the Dominican Republic, Ruled by ?
British America - Controls American Colonies and Jamaica, Ruled by ?
Pirates:
The Republic of Pirates - Controls The Bahamas, Ruled by James Flint
Tribes:
Indigenous Tribes - Mercenaries and Bandits
Religions:
Catholocism
Christianity
Planned Features:
-Viking Conquest Balance mod as a base.
-A mix of Historical and Fictional taking inspiration from Black Sails and Treasure Island.
-A map with all of Britain, France, Spain, Mexico, the American Colonies and the sea between. Scenes done to reflect the new time period.
-Authentic (as possible) Weapons, Gear, Music and presentation to the time period.
-Improved Animations, Spear Bracing, Deployable Pavises, Volley Fire Order, Skirmish Order and a working Bayonet System to make combat feel more like the 18th Century.
-Spyglass, Grenades, Explosives and other Tools
-Lords have improved fighting AI.
-Dynamic/Performance Friendly Smoke Particles.
-Optional content from With Fire and Sword & Napoleonic Warfare if you own them. (See Note Below)
-Many other smaller tweaks and features.
Planned (Later On) Features:
-Field Artillery (some OSP mods have some, might be able to incorporate it.)
-Siege Artillery (Age of Machinery and some other OSP mods have some, might be able to incorporate it.)
-Naval Artillery (This is likely not going to happen, but its worth looking into.)
-Left Handed Pistols (I have code for this, just working on other stuff before Ive even tried it.)
Note About NW & WFaS Content:
Requires that you to copy relevant assets from their folders into Salt & Smokes module.
Instructions will be included with the mod install instructions.
WFaS and/or NW are NOT required to play the mod.
WANT TO HELP?
I am currently in the process of adding features but will eventually need some help with some of the other parts. As I have no experience making scenes or a map to fit the area I want and could really use some help with that mostly. If you're interested in other areas I'm just as welcome to accepting your help as well. Feel free to post or message me here, on Reddit or in the Salt & Smoke Discord if you're interested. Or if you have ideas/OSPs that you think would fit or work well with the premise I'd love to hear your thoughts.
CREDITS
Credit to tweaks and the use of the VC Tweaks Tool from the taleworlds forums, and its creators Kalarhan and Kraggrim. Permission to use was granted generally to the public here.
EvilSquid for all his wonderful bugfixes, included in the mod with permission.
Philippe at Bay for his wonderful Dark Age Village Name mod here.
Diplomacy mod and Taleworlds users Waihti and zParsifal, for several incorporated changes, including horse slowing with damage here
Tingyun author of VC Balance Mod, for allowing me to use this mod as the basis to build off found here