Dev Blog 11/07/19

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_98_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>With the closed beta underway, we thought it would be a good time to discuss some elements of the multiplayer side of the game in some more detail. In this week’s blog, we will take a look at the multiplayer class system.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/118
 
JuanNieve said:
Where is the madafaking devblog?
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Taleworlds could also remove the forge from the single player mode that people would still applaud  :facepalm:

It is with this kind of naive community that says yes to everything we are left with games trapped in a banalitude  and a regression of the freedom to play to have fun in his own way
 
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