Dev Blog 07/06/19

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_93_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>In Mount & Blade II: Bannerlord, you need to keep your head about you at all times. And with the game’s new death system, this rings especially true, lest your adventures come to an abrupt end to the executioner’s axe!</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/113
 
I love this new feature, but it brings up more questions for me regarding the heir system.

I think the higher the mortality, the more important the children become.
After you die, as far as I can remember,you can keep playing as your heir. So that seems to be true for executions also.  So I guess ohter lords can be replaced by their children aswell.
Can those children hold  a gruge against you for killing their parents? And in general how old has a child to be before it can start to go to war?
And if we say they have to be atleast forteen, that is not a small amount of time in Warband. Is time passing faster in Bannerlord?

That's really the first thing I thought about after reading the blog :grin:
 
E3 was such a fiasco.
Only good was Cyberpunk 2077.
Great job Polish developers.
I like these guys they care fanbase alot.
Also Turkish language support and special pricing for Turkey.
I also love cyberpunk theme since childhood(batman beyond) will definitely buy this game  I can even buy witcher trigology just to support them even further.

Another game I look forward to is S.T.A.L.K.E.R.
Metro Exodus devs were ex workers of this franchise.
 
Dudese said:
I love this new feature, but it brings up more questions for me regarding the heir system.

I think the higher the mortality, the more important the children become.
After you die, as far as I can remember,you can keep playing as your heir. So that seems to be true for executions also.  So I guess ohter lords can be replaced by their children aswell.
Can those children hold  a gruge against you for killing their parents? And in general how old has a child to be before it can start to go to war?
And if we say they have to be atleast forteen, that is not a small amount of time in Warband. Is time passing faster in Bannerlord?

That's really the first thing I thought about after reading the blog :grin:
A good system to implement would be a regency, one of the uncles of a young lord takes over. Or, perhaps if there is a power vacuum, one of the party companions seizes power, and many don’t recognize him as the rightful leader and desert.
 
Dudese said:
I love this new feature, but it brings up more questions for me regarding the heir system.

I think the higher the mortality, the more important the children become.
After you die, as far as I can remember,you can keep playing as your heir. So that seems to be true for executions also.  So I guess ohter lords can be replaced by their children aswell.
Can those children hold  a gruge against you for killing their parents? And in general how old has a child to be before it can start to go to war?
And if we say they have to be atleast forteen, that is not a small amount of time in Warband. Is time passing faster in Bannerlord?

That's really the first thing I thought about after reading the blog :grin:

Yes, execution, death in battle, and old-age are all ways your character and important NPC's can be removed from the game (although I think battle is toggle able for the player iirc). And if/when one of these scenarios occurs, both the player and ai will take over as offspring of the deceased and continue he story. Not sure what happens if you die without having any children yet. While I don't think we've seen anything that specifically confirms that grudges/etc. are in the game, but I think it's been pretty strongly hinted at, and it's a pretty safe bet imo.

As far as I remember, they haven't given us a specific age for when our in-game children "come of age", but 14 seems like a good guess to me. We do know, however, that time is indeed sped up from WB. I don't remember exactly, but they either took a couple weeks out of every month or a few months out of every year, both to allow offspring to grow up faster, and (originally) to take advantage of the changing seasons, which is a feature they talked about a while back.
 
SenorZorros said:
If I recall correctly a week is a month though all of this is dependent on how long a day takes.


If i remember correctly a week is 80 in game hours or something like that.





At 7:15 player suprises how time flows so fast. (He says how many hours does it take to pass a city.)

But i'm not sure about week/month/year thing. Maybe Terco can pull of something from his endless archive :grin: :grin: :grin:
 
Rabies said:
red4dr said:
DtheHun said:
XjlL4bVl.jpg


Now that's a feature.

  It would be nice to be able to chose wich kind of execution to enact (like decapitation, hanging, strangling or any of the other colourful ways of executing someone the middle ages were so full of).


  ... No I'm not sadistic ...

Here is a description of the execution (or murder) of Edward II of England at Barkeley Castle in 1327:
they [the murderers] came suddenlie one night into the chamber where he laie in bed fast asléepe, and with heauie featherbeds or a table (as some [sources] write) being cast vpon him, they kept him down and withall put into his fundament [i.e., his anus] an horne, and through the same they thrust vp into his bodie an hot spit, or (as other [sources] haue) through the pipe of a trumpet a plumbers instrument of iron made verie hot, the which passing vp into his intrailes, and being rolled to and fro, burnt the same, but so as no appearance of any wound or hurt outwardlie might be once perceiued. His crie did mooue manie within the castell and towne of Berkley to compassion, plainelie hearing him vtter a wailefull noise, as the tormentors were about to murther him, so that diuerse [i.e., several] being awakened therewith (as they themselues confessed) praied heartilie to God to receiue his soule, when they vnderstood by his crie what the matter ment

They literally got medieval on his ass. Made sure he knew he was dead (that's what "Kill to death" means, by the way, for anyone that was wondering).

Most underdiagnosed post yet in these here forums.
 
SenorZorros said:
If I recall correctly a week is a month though all of this is dependent on how long a day takes.



At 0:09 of the video, the guy begins to move and moon is at the middle on the bottom middle of the screen. Let's assume moon at the middle represents 00:00 o'clock and let's assume as soon as sun appears in that interface it is 06:00 o'clock which is at 0:30 of the video(I know one time the player barely stops but let's ignore it). A quarter of the day takes 21 seconds so a whole day takes 1 minute and 24 seconds to complete. In warband it takes 1 minute 36 seconds.
 
Roccoflipside said:
Dudese said:
I love this new feature, but it brings up more questions for me regarding the heir system.

I think the higher the mortality, the more important the children become.
After you die, as far as I can remember,you can keep playing as your heir. So that seems to be true for executions also.  So I guess ohter lords can be replaced by their children aswell.
Can those children hold  a gruge against you for killing their parents? And in general how old has a child to be before it can start to go to war?
And if we say they have to be atleast forteen, that is not a small amount of time in Warband. Is time passing faster in Bannerlord?

That's really the first thing I thought about after reading the blog :grin:

Yes, execution, death in battle, and old-age are all ways your character and important NPC's can be removed from the game (although I think battle is toggle able for the player iirc). And if/when one of these scenarios occurs, both the player and ai will take over as offspring of the deceased and continue he story...

I'm sceptic about battle death of AI lords. A campaign would lead to mass extintion of the adult nobility. I think that statement also comes from hype-rocket idea phase of developement. If they balance it with rabbit fast reproduction, feasts would become child parties quickly.
 
Terco_Viejo said:
I'm reading many of you to contribute ideas for the executions; if different types such and such as. The final result will be an animation after pressing the "execute" button; according to Callum. I bet in that animation we'll find the prisoner on his knees, our PC approaching him from the shadows behind wielding a sword. The sword is wielded with the intention of beating and just before the final blow, a dramatically fused to black, which will annoy lovers of gore (in which I find myself) since there will be no explicit beheading. And finally, that will be all (apparently).

Here you have a rough idea through a Tercosketch:

81UgW.jpg

This idea is.actually pretty great,  just add like 6 or more different animations! Beheading, throat cutting, vertical spine replacement (stab from the back of the neck downwards with a sword or spear), heart piercing with a knife or something. Maybe 2 executions for each weapon, so if the MC is wielding a 2h axe in the first weapon slot, they behead, or chop, or just a single strike to the middle of the head;
If its a 1h sword, pierce through the clavicle unto the hart, or a stomach stab.
And so and so on... so we get different executions.
A whole inventory of different executions would be neat.

About gore: if its easy to make beheadings, TW can use the gOld On/Off button, so the executions cut to black the moment the weapon is about to strike
, like Terco said when gore is turned oft, and complete animation when its turned on. Or maybe just off anyway for more drama and imagination. That would be cool. Not really necessary to show gore if you let us fill the gaps with our imagination.

Just an idea, really. To have more variety than your character automatically chopping heads off.



froggyluv said:
Rabies said:
red4dr said:
DtheHun said:
XjlL4bVl.jpg


Now that's a feature.

  It would be nice to be able to chose wich kind of execution to enact (like decapitation, hanging, strangling or any of the other colourful ways of executing someone the middle ages were so full of).


  ... No I'm not sadistic ...

Here is a description of the execution (or murder) of Edward II of England at Barkeley Castle in 1327:
they [the murderers] came suddenlie one night into the chamber where he laie in bed fast asléepe, and with heauie featherbeds or a table (as some [sources] write) being cast vpon him, they kept him down and withall put into his fundament [i.e., his anus] an horne, and through the same they thrust vp into his bodie an hot spit, or (as other [sources] haue) through the pipe of a trumpet a plumbers instrument of iron made verie hot, the which passing vp into his intrailes, and being rolled to and fro, burnt the same, but so as no appearance of any wound or hurt outwardlie might be once perceiued. His crie did mooue manie within the castell and towne of Berkley to compassion, plainelie hearing him vtter a wailefull noise, as the tormentors were about to murther him, so that diuerse [i.e., several] being awakened therewith (as they themselues confessed) praied heartilie to God to receiue his soule, when they vnderstood by his crie what the matter ment

They literally got medieval on his ass. Made sure he knew he was dead (that's what "Kill to death" means, by the way, for anyone that was wondering).

Most underdiagnosed post yet in these here forums.
Yes it is, and we should delve much deeper there, but im typing on my cellphone. Which sucks the soul out of me. Lets say it was a noble and sound execution.

Cant quite remember, but i believe the Duke of Clarence, Richard IIIs brother, was  killed by being stabbed and drowned inside a keg of wine. Cant tell history from shakespeare here, but it sounds awfully entertaining.
Medieval executions weremt always the dull burning at the stake, or the boring beheading... Hanging was quite fun! Or being dragged by horse, or being pulled apart by horse (vide Sean Bean in The Black Death, i think). Plenty of options for us to demand from Taleworlds! Even for a future "Blood & Gore: Brutality and Power dLC for $24,99"

cataclism22 said:
Insider said:
Can you tell the lord "that's a nice head you have on your shoulders" before you chop it off?
That would be SOMETHING, indeed!
:mrgreen:
Definitely a must have.
 
So I figure you execute a lord with your own weapon instead of a generic axe of sword which appears out of nowhere? What happens if you do not have a weapon on you or in your inventory? Do you strangle that person to death?
 
Blead said:
So I figure you execute a lord with your own weapon instead of a generic axe of sword which appears out of nowhere? What happens if you do not have a weapon on you or in your inventory? Do you strangle that person to death?

What if you have stones only? Will stoning to death have it's own animation? I don'think so. I think there will be only one lendable weapon for execution and that's all.
 
John C said:
Terco_Viejo said:
Take a look at this Tercoanalysis. In the comparison I have selected part of the party UI that we found in the Gamescom 2018 videos and the current image provided in this blog.

jhQpB.jpg

It is plausible that they have discarded the option to talk to a troop unit; but then I wonder, where is the option to disband unit?
[...]

Since the UI is the same as that of the trade screen, I think the arrows pointing left on each unit panel are used to release/disband units (same as selling/discarding items by moving them to the left side of the screen). That means that the button obscured by the "execute prisoner" tooltip could indeed very well be to talk or negotiate.

Gamescom 2018 video:

9.37 and onwards is an example where the arrow buttons are used.
+1
Presumably that button is for the disband action. Seeing how it works in inventory, it's totally plausible.

KucukEniste said:
SenorZorros said:
If I recall correctly a week is a month though all of this is dependent on how long a day takes.


If i remember correctly a week is 80 in game hours or something like that.





At 7:15 player suprises how time flows so fast. (He says how many hours does it take to pass a city.)

But i'm not sure about week/month/year thing. Maybe Terco can pull of something from his endless archive :grin: :grin: :grin:


You're right, I can't provide more data... we shuffle the same information.  :lol:

monoolho said:
Terco_Viejo said:
I'm reading many of you to contribute ideas for the executions; if different types such and such as. The final result will be an animation after pressing the "execute" button; according to Callum. I bet in that animation we'll find the prisoner on his knees, our PC approaching him from the shadows behind wielding a sword. The sword is wielded with the intention of beating and just before the final blow, a dramatically fused to black, which will annoy lovers of gore (in which I find myself) since there will be no explicit beheading. And finally, that will be all (apparently).

Here you have a rough idea through a Tercosketch:

81UgW.jpg

This idea is.actually pretty great,  just add like 6 or more different animations! Beheading, throat cutting, vertical spine replacement (stab from the back of the neck downwards with a sword or spear), heart piercing with a knife or something. Maybe 2 executions for each weapon, so if the MC is wielding a 2h axe in the first weapon slot, they behead, or chop, or just a single strike to the middle of the head;
If its a 1h sword, pierce through the clavicle unto the hart, or a stomach stab.
And so and so on... so we get different executions.
A whole inventory of different executions would be neat.

About gore: if its easy to make beheadings, TW can use the gOld On/Off button, so the executions cut to black the moment the weapon is about to strike
, like Terco said when gore is turned oft, and complete animation when its turned on. Or maybe just off anyway for more drama and imagination. That would be cool. Not really necessary to show gore if you let us fill the gaps with our imagination.

Just an idea, really. To have more variety than your character automatically chopping heads off.



froggyluv said:
Rabies said:
red4dr said:
DtheHun said:
XjlL4bVl.jpg


Now that's a feature.

  It would be nice to be able to chose wich kind of execution to enact (like decapitation, hanging, strangling or any of the other colourful ways of executing someone the middle ages were so full of).


  ... No I'm not sadistic ...

Here is a description of the execution (or murder) of Edward II of England at Barkeley Castle in 1327:
they [the murderers] came suddenlie one night into the chamber where he laie in bed fast asléepe, and with heauie featherbeds or a table (as some [sources] write) being cast vpon him, they kept him down and withall put into his fundament [i.e., his anus] an horne, and through the same they thrust vp into his bodie an hot spit, or (as other [sources] haue) through the pipe of a trumpet a plumbers instrument of iron made verie hot, the which passing vp into his intrailes, and being rolled to and fro, burnt the same, but so as no appearance of any wound or hurt outwardlie might be once perceiued. His crie did mooue manie within the castell and towne of Berkley to compassion, plainelie hearing him vtter a wailefull noise, as the tormentors were about to murther him, so that diuerse [i.e., several] being awakened therewith (as they themselues confessed) praied heartilie to God to receiue his soule, when they vnderstood by his crie what the matter ment

They literally got medieval on his ass. Made sure he knew he was dead (that's what "Kill to death" means, by the way, for anyone that was wondering).

Most underdiagnosed post yet in these here forums.
Yes it is, and we should delve much deeper there, but im typing on my cellphone. Which sucks the soul out of me. Lets say it was a noble and sound execution.

Cant quite remember, but i believe the Duke of Clarence, Richard IIIs brother, was  killed by being stabbed and drowned inside a keg of wine. Cant tell history from shakespeare here, but it sounds awfully entertaining.
Medieval executions weremt always the dull burning at the stake, or the boring beheading... Hanging was quite fun! Or being dragged by horse, or being pulled apart by horse (vide Sean Bean in The Black Death, i think). Plenty of options for us to demand from Taleworlds! Even for a future "Blood & Gore: Brutality and Power dLC for $24,99"

cataclism22 said:
Insider said:
Can you tell the lord "that's a nice head you have on your shoulders" before you chop it off?
That would be SOMETHING, indeed!
:mrgreen:
Definitely a must have.

Forget about gore and on/off buttons  :roll:. Obviously it would be a surprise for both of us to find something like this implemented; but I sincerely doubt it. As Callum insinuated, I see more likely an animation (which is already available) and a fade to black full of drama to skip the explicit content of that action carried out; a billboard of "Desporion is dead" and the end.

Yaga said:
Terco_Viejo said:
---
@Yaga, you are legend, Don't forget.  :wink:
Is it possible to forget?
Thank you, Terco  :oops:
+
FBohler said:
Terco, never forget this, you are legend!

Everybody knows who the real legend is.  :party:

XUVua.jpg

 
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